Author Topic: Battlefield Wrecks  (Read 1073 times)

Offline Fencer51

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Battlefield Wrecks
« on: February 10, 2009, 09:38:55 PM »
Please add the ability to "set", via Campaign Manager Arena Setup, the time it takes for a destroyed vehicle to be removed from the battlefield.

I realize that this probably required a change in the way that destroyed vehicles are shown, maybe the original "blowed up real good and gone" graphic can be part of a randomized setting with "burning real good", "turret blown clear off", and possibly other mutilations such as currently occur on the new plane graphics.  The randomization would allow a variety of wrecks, ensure that not every vehicle destroyed is a wreck and this is all controlled by the system makes when a vehicle is destroyed. 

Obviously this would be have to be on a "timer" as it would tend to wear down the frame rates over time with a large buildup of destroyed vehicles.
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Offline Delirium

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Re: Battlefield Wrecks
« Reply #1 on: February 10, 2009, 11:01:00 PM »
I really like that idea!  :aok

I know it would be a frame killer, but can you imagine seeing plumes of smoke from downed aircraft in an enviornment like Lae/Port Moresby, with the new jungle terrain and the new water?

I get the shivers just thinking about it...
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Offline Latrobe

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Re: Battlefield Wrecks
« Reply #2 on: February 10, 2009, 11:07:47 PM »
FT would need a 1 minute timer  ;) :aok

Offline waystin2

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Re: Battlefield Wrecks
« Reply #3 on: February 11, 2009, 08:48:15 AM »
I like this idea!
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Offline Anaxogoras

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Re: Battlefield Wrecks
« Reply #4 on: February 11, 2009, 09:07:05 AM »
Burning wrecks are on of the best things about Il-2.  I like this idea.
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Offline Anodizer

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Re: Battlefield Wrecks
« Reply #5 on: February 11, 2009, 09:28:19 AM »
 :rock
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Offline Wingnutt

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Re: Battlefield Wrecks
« Reply #6 on: February 11, 2009, 12:42:30 PM »
good idea, wouldent be bad to extend this to airplane parts/debris too.

Offline stodd

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Re: Battlefield Wrecks
« Reply #7 on: February 11, 2009, 02:49:45 PM »
I like this idea, however at a large double spawn battle where their are 20+ from both sides spawning in constantly it could become "problematic". :aok
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Offline Fencer51

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Re: Battlefield Wrecks
« Reply #8 on: February 11, 2009, 06:11:21 PM »
I am thinking of it's use in Special Events only.
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Offline SectorNine50

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Re: Battlefield Wrecks
« Reply #9 on: February 11, 2009, 07:30:22 PM »
I think it should be in the MA as well, why not?

Of course there could be an option to shut off wreckage if it effects people.
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Offline Spikes

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Re: Battlefield Wrecks
« Reply #10 on: February 11, 2009, 08:10:55 PM »
I would like to see small plane parts strewn around the countryside from downed aircraft, when I drift about in my Tiger. :)
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Offline B4Buster

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Re: Battlefield Wrecks
« Reply #11 on: February 11, 2009, 09:09:39 PM »
That would look real nice Fencer, good thinking
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Offline Banshee7

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Re: Battlefield Wrecks
« Reply #12 on: February 11, 2009, 09:11:58 PM »
It has previously been posted about but i like it  :aok
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Offline Amsoil21

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Re: Battlefield Wrecks
« Reply #13 on: February 14, 2009, 02:18:59 PM »
TOP IDEA  :aok :aok

Offline texasmom

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Re: Battlefield Wrecks
« Reply #14 on: February 14, 2009, 02:24:59 PM »
wow, cool idea. :)
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