Author Topic: A game idea: air-racing and plane designing  (Read 352 times)

Offline Ex-jazz

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A game idea: air-racing and plane designing
« on: February 12, 2009, 10:55:32 AM »
Hi

What do you think about the following air-race game/sim/study idea?

Planes
A single engine, prop(contra optional) driven, traditional design, solo plane.

Tracks
The Reno ovals, Red Bull gate courses and canyon routes.

The race season
One season includes a races on different tracks.

Game play
The first race season is a rookie season and user will get a small and not so fast plane without any options. This  season just to teach different issues, like smooth controlling and a race line.
When user can make a one lap under certain time on each track, the user is ready for the next plane. Very easy to achieve.

New race season starts with a preseason period and user will get a new plane with new a engine. This plane is a base version and good to go... But

The user can redesign the plane (within limits):
- Air-foil
- Wing size
- Wing aspect ratio
- Elevator, aileron and rudder size
- Angle of Incidence
- Top/mid/low wing
- Fuselage length
- CG position
- single or contra prop

How to design a plane, which perform well enough in Reno but as well in Red Bull style race  and in everything between? Use can't alter the design during the season.

Of course it would be also possible  to design a single race specials just for fun but these can't use for the race season.


That's the baseline idea.

Offline avionix

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Re: A game idea: air-racing and plane designing
« Reply #1 on: February 12, 2009, 11:02:46 AM »
You can download many fo the tracks if you have X-Plane.  Also, the designing comes standard.  The only thin is the timing.  Sounds like a good basis, but you may need more to get people interested.
treekilr in game.   
"Please. This is supposed to be a happy occasion. Let's not bicker and argue over who killed who..."

Offline Ex-jazz

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Re: A game idea: air-racing and plane designing
« Reply #2 on: February 13, 2009, 07:03:36 AM »
Hi avionix,

Thank you for that X-plane hint  :aok It seems to have all needed functions included.



Offline SFRT - Frenchy

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Dat jugs bro.

Terror flieger since 1941.
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Offline Ex-jazz

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Re: A game idea: air-racing and plane designing
« Reply #4 on: February 13, 2009, 02:48:15 PM »

Hi Frenchy

I never tried those ones. Is it possible to make aerodynamic design changes to the planes?


Offline SFRT - Frenchy

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Re: A game idea: air-racing and plane designing
« Reply #5 on: February 13, 2009, 07:48:33 PM »
Never tried them either mate  :D
Dat jugs bro.

Terror flieger since 1941.
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