Author Topic: Attack category  (Read 1958 times)

Offline skribetm

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Re: Attack category
« Reply #15 on: February 18, 2009, 10:35:31 AM »
Another wish for a way to better measure an Internet cartoon pee pee.  :rolleyes:

Or at least a way for the wishers to think theirs is bigger.  :rolleyes:

No wonder I have so little desire to fly these days.

 :aok :aok :aok :aok :aok

a common-sense way of thinking, from a wise man.

Offline stroker71

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Re: Attack category
« Reply #16 on: February 18, 2009, 12:52:04 PM »
Leave the attack mode here just change a few things:

In attack/fighter only if you up with bombs it's automatically an attack sortie and if you up clean wing it's a fighter sortie.  Done!

Leave light bombers/attack ac alone.
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Offline Captain Virgil Hilts

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Re: Attack category
« Reply #17 on: February 18, 2009, 12:58:41 PM »
Leave the attack mode here just change a few things:

In attack/fighter only if you up with bombs it's automatically an attack sortie and if you up clean wing it's a fighter sortie.  Done!

Leave light bombers/attack ac alone.

That is not a bad idea at all. However, I'd say that it might be better if you had to load ordnance of some type before being given the option to select attack scoring. In other words, if you load bombs and/or rockets, you can select attack mode. If you load no ordnance on a fighter, you cannot select attack mode, and are stuck with fighter mode. Further, a pop up window in the tower would tell you IF attack mode is an option and allow you to select before launching.

I really see no need to change scoring. I'd just as soon see it all removed, at least to the point where all you saw was your statistics, and no score was actually published.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

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Offline Chalenge

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Re: Attack category
« Reply #18 on: February 18, 2009, 12:59:51 PM »
Yeah, I was pretty surprised by challenge's troll.  Usually it's the defenders of "attack" that are using it to protect a fighter score earned with Tempest's and 262s.

I dont worry about score if thats what you mean by 'troll.' If you really want to know how score mongers feel about attack ask SHawk or pacerr. I have tried to watch that little 'attack/fighter' button and changing it depending on the mission and my score doesnt change much my k/d stays about the same and I constantly forget when I am rushed to catch up with the squad. When I flew nothing but fighter sorties it ended up being pretty much business as usual so making the change or leaving it wont make any difference to me. I do want to one day see pure attackers in the game (A36 for instance) so yes I am against your idea.

Something like strokers idea is more appropriate.
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Offline shreck

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Re: Attack category
« Reply #19 on: February 18, 2009, 01:10:27 PM »
Leave the attack mode here just change a few things:

In attack/fighter only if you up with bombs it's automatically an attack sortie and if you up clean wing it's a fighter sortie.  Done!

Leave light bombers/attack ac alone.

Hmm, still waaaay to easy to geek the fighter score. Easy enough to up with bombs then jettison them to fight in the furball, protecting your fighter score the same as it is done now!

Why should there be a category where people will fly differently than while in another category?
I think when in attack mode peeps are more aggressive and less concerned with losing than when in fighter mode! Isn't that what most want, a "realistic, unprotected" representation of score ?

Offline Captain Virgil Hilts

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Re: Attack category
« Reply #20 on: February 18, 2009, 01:26:33 PM »
The smart ones are not concerned with score at all.

Removing attack will only succeed in making some people even more timid in order to protect their precious rank, it will not make any of them any less timid. And it will not make the score any more valid.

Being the holder of top score in any category is worth exactly $0. It won't make you rich. It won't make you popular. It won't get you a car, it won't get you a house, it won't even get you a cheap cup of coffee. It won't get you laid, it won't even get you kissed. So why worry? The most it will get you is your name on the front page for a day or two, and who notices, or cares?

The guys I know and see having the most fun do not worry about score. At the most they'll fool around to see how it can be manipulated. And no matter what you do, score can and will be manipulated. As far as what those guys having the most fun for their $15 go, they use their statistics to judge whether or not they are improving with a new idea or technique, and then only if there is not a huge difference.

Changing the score format does nothing other than slightly alter how a few fly to pad their score, and change who the format favors. Again, it would be best for the fights, and the game, if only statistics were available, so that players could determine if they are improving or getting worse, and possibly where they need help. The rest is completely pointless, since holding a high score will get you nothing, regardless of the format it is done under. Score and ranking is probably the worst thing for the game, the fights, and the community.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline Tilt

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Re: Attack category
« Reply #21 on: February 18, 2009, 01:34:17 PM »
For me there should be an attack category.

there should also be attack perks (for buying ordinance) perks earned in attack mode cannot then be used in fighter mode (or elsewhere)

you then have 4 categories

Fighter, Attacker, Bomber, Vehicle.

Each category can win and lose perk points for that category

Now we can use them to solve some age old problems (somewhat)

Fighters do not carry ord. (Load ord and you are forced into attack)

Some aircraft are only enabled as attackers. IL2m3, Ju87, Val?, A20G (basically attack orientated stuff with no bomb aiming sight......)

In attack mode you cannot use either F3 or F6 (No gamey IL2 external view "fighters" bombs can only be released from pilot view)

In attack mode you cannot use formations. (those are for bombers)

Some aircraft can be either attacker or bomber. (Ju88, Boston, B25) in bomber mode they get formations but can only release bombs from F6

Ludere Vincere

Offline Captain Virgil Hilts

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Re: Attack category
« Reply #22 on: February 18, 2009, 02:07:04 PM »
For me there should be an attack category.

there should also be attack perks (for buying ordinance) perks earned in attack mode cannot then be used in fighter mode (or elsewhere)

you then have 4 categories

Fighter, Attacker, Bomber, Vehicle.

Each category can win and lose perk points for that category

Now we can use them to solve some age old problems (somewhat)

Fighters do not carry ord. (Load ord and you are forced into attack)

Some aircraft are only enabled as attackers. IL2m3, Ju87, Val?, A20G (basically attack orientated stuff with no bomb aiming sight......)

In attack mode you cannot use either F3 or F6 (No gamey IL2 external view "fighters" bombs can only be released from pilot view)

In attack mode you cannot use formations. (those are for bombers)

Some aircraft can be either attacker or bomber. (Ju88, Boston, B25) in bomber mode they get formations but can only release bombs from F6



Another well thought out viable alternative.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline Anaxogoras

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Re: Attack category
« Reply #23 on: February 18, 2009, 02:34:04 PM »
I see now that both of you are more concerned about score then anything else. Carry on.

That is the troll.
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Offline Hap

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Re: Attack category
« Reply #24 on: February 18, 2009, 02:38:08 PM »
Removing attack will only succeed in making some people even more timid in order to protect their precious rank, it will not make any of them any less timid.

Changing the score format does nothing other than slightly alter how a few fly to pad their score, and change who the format favors.

Who are they?

Offline shreck

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Re: Attack category
« Reply #25 on: February 18, 2009, 02:55:07 PM »
For me there should be an attack category.

Fighters do not carry ord. (Load ord and you are forced into attack)


The fighter score is the most manipulated category in the game, and arguably the most competative  IMO.
Folks in the BKs, Muptwits, 80th and the Few are arguably some of the best sim players in this game, yet they hardly ever rank anywhere, and probably mostly fly in fighter mode. The current score system has made them apathetic to it "viewing it as (completely bogus)" and I agree. But also I would think "if the score system was altered to show actual ability" some how, long time players such as these would thaw to it and just maybe embrace it a bit. One way to alter the gaminess of fighter rank is to make it virtually impossible to protect! With the above suggestion it is still easy to up with ord "so you are in attack mode" then pickle the ord and go furballing with NO risk to your fighter rank, and when you want to geek the fighter score you can still be ultra carefull and protect it, this actuality is what makes the fighter scoring soooooooo ridiculous! With your idea I could still very easily score in the top 10 with little effort  :rofl When I'm probably not in the top 50% of gamers in this community! <-- that is just wrong and why so many have become apithetic to score IMHO

Removing the attack category and making it so " when ord is loaded and you are required to kill a ground target to be in bomber mode" would go a long way to showing some actual truth to the fighter rank. Also IF there is NO attack category, then I can see less running and UBER plane vulching goin on, as "if you wanted a good fighter rank" than youd spend soooo much time protecting it, you'd never get much playing in! I believe peeps would tire of this and just  GET STUCK IN  as the Brits like to say :aok   :salute
« Last Edit: February 18, 2009, 03:07:21 PM by shreck »

Offline Anaxogoras

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Re: Attack category
« Reply #26 on: February 18, 2009, 02:59:58 PM »
Removing the attack category and making it so , when ord is loaded you are in bomber mode ONLY would go a long way to showing some actual truth to the fighter rank.
I don't understand why.  What's less gamey about being in "bomber" mode instead of "attack" mode in a fighter?
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Offline Stang

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Re: Attack category
« Reply #27 on: February 18, 2009, 03:03:15 PM »
Any fix is going to be gamed as well as has been noted, plus I agree with Tilt that there should be an attack mode.  However, the reason we don't care is because we know a majority of the people who play for score truly do suck, and because they have to game the system to get any rank at all, we laugh at them and how they did it.  If anyone actually good wants to rank, he'll beat out any other the gamers easy because he's just flat out better, and a gamer can only do so much to game his score.  It's just boring to play a whole camp that way, and a lot less fun. 

This is why I laugh at pacerr and relish any chance to own him (whenever I see him), cause I know it ruins his day... probably his month, lol.

Offline Captain Virgil Hilts

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Re: Attack category
« Reply #28 on: February 18, 2009, 03:05:28 PM »
The fighter score is the most manipulated category in the game, and arguably the most competative  IMO.
Folks in the BKs, Muptwits, 80th and the Few are arguably some of the best sim players in this game, yet they hardly ever rank anywhere, and probably mostly fly in fighter mode. The current score system has made them apathetic to it "viewing it as (completely bogus)" and I agree. But also I would think "if the score system was altered to show actual ability" some how, long time players such as these would thaw to it and just maybe embrace it a bit.


Do you actually KNOW any of those people? I know a few of them, some for over a decade. They are so good because for the most part they don't care about score, at all. Exactly what is it that makes you think they'd suddenly embrace "score"? Knowing some of the best people ever to fly flight sims, I can tell you that they will never embrace score, because they love the fight. They have no need for score, because they have no need for artificial affirmation of their skill level.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline shreck

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Re: Attack category
« Reply #29 on: February 18, 2009, 03:10:21 PM »
Do you actually KNOW any of those people? I know a few of them, some for over a decade. They are so good because for the most part they don't care about score, at all. Exactly what is it that makes you think they'd suddenly embrace "score"? Knowing some of the best people ever to fly flight sims, I can tell you that they will never embrace score, because they love the fight. They have no need for score, because they have no need for artificial affirmation of their skill level.

oops   :D Well maybe I think they should be recognised in some measurable way for their ability!


« Last Edit: February 18, 2009, 03:14:37 PM by shreck »