Author Topic: Headsup for training arena  (Read 583 times)

Offline dashed

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Headsup for training arena
« on: February 23, 2009, 08:55:07 AM »
I'd like to see a headsup display of the G, bank, and RoC indicators available in the training area.  It would allow pilots the info in all views while practicing turns and flight while looking at views other than just straight ahead.  Since there are no physical sensations, it would add a reference, and since the data is already available, it is "just" a matter of adding a transparency setable set of gauges to interface.

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Dashe

Offline The Fugitive

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Re: Headsup for training arena
« Reply #1 on: February 23, 2009, 09:02:35 AM »
While its a nice idea for training, I think it would be a crutch to most. Learning to fly on the edge....which ever edge your trying to get to... is all about how the plane reacts to your inputs, how the stall buzzer sounds, when the shakes are about to start, when the black out or red out starts closing in. All of these things are what you need to learn to "feel" to fly the plane on the edge. By ignoring these things to concentrate on the gauges I think would slow the learning more than help it.

Offline dashed

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Re: Headsup for training arena
« Reply #2 on: February 23, 2009, 10:11:39 AM »
I'd adgree, if there were any physical sensations, but it's hard to practice a 1g flat at X spd around a central point with nothing to tell you where you are at.  A training HUD would give that reference.

Dashe

Offline Ghosth

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Re: Headsup for training arena
« Reply #3 on: February 23, 2009, 12:46:12 PM »
Secret is to learn and watch for those subtle clues.

Horizon position, stall horn, buffet, blackout all help point the way.

Offline The Fugitive

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Re: Headsup for training arena
« Reply #4 on: February 23, 2009, 02:11:03 PM »
Secret is to learn and watch for those subtle clues.

Horizon position, stall horn, buffet, blackout all help point the way.

Right, and that's how I "feel" the plane. Knowing I'm pulling a 1 G sustained turn isn't going to help me in a fight. Knowing as I see the terrain moving by at a certain speed by feel, that I'm about to start buffeting, tells me its time to drop a notch of flaps. Those are the clues you need to learn.

Offline dashed

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Re: Headsup for training arena
« Reply #5 on: February 24, 2009, 12:15:07 PM »
What I would simply like to see is a training aid that would allow new pilots a tool for developing a sense of speed and stall approach for training.  Simple, uncomplicated.

Dashe

Offline The Fugitive

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Re: Headsup for training arena
« Reply #6 on: February 24, 2009, 12:19:02 PM »
I'm not bashing you here dashed, but look at it this way. In the TA they have the lead computing site activated for both guns and bomb drops. I can't tell you how many times I've heard people asking how to turn it on in the MA because they can't shoot or bomb any other way. I think this will fall into that same category.

Offline dashed

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Re: Headsup for training arena
« Reply #7 on: February 24, 2009, 01:03:57 PM »
Perhaps those are the "never will learns"?    :)

Dashe

Offline Ghosth

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Re: Headsup for training arena
« Reply #8 on: February 24, 2009, 02:28:32 PM »
Its a crutch, period. Nothing beats practice, learning to fly with your head "out of the cockpit" so to speak, or at least on a swivel.

As I recently heard widewing say.

"Watch him, then fly where your looking, don't look at where your flying"

Offline moot

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Re: Headsup for training arena
« Reply #9 on: February 24, 2009, 03:12:54 PM »
I think it would teach them to fly by instruments they won't have come showtime...  What I used to do when I had just started AH was to fly in F4 mode, with something punchy like the La7, and watch how the camera translated the acceleration.. I tried to see what any input at any given moment made the plane do.  It was very obvious that the planes were happiest when you smoothed out the trajectories as much as possible.
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Offline dkff49

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Re: Headsup for training arena
« Reply #10 on: February 24, 2009, 03:18:49 PM »
While I agree with others about using information from the gauges and that it would be a crutch. I think that putting things like hit percentage maybe even by gun type.

For example cannon hit % and MG hit %

might be somewhat helpful in learning how much lead to pull while fighting.
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