Ack, I'm not saying a flak gun killing a fighter on the first shot is impossible, it's just how many times did it happen? If it happened as much as it does in AH then I'm wondering why we still build carriers when we should concentrate on building battleships.
Ack I have no problems with Flak being incredibly deadly, it was in real life and it should be here. I have no problems with an occasional "lucky shot". I do have problems with the way flak does it's targeting (IE targeting fighters over buffs), and how it can track planes SO well. Going back to my story, our lone fighter escort was 5 k above the buffs zig zagging back and forth. Now if I was a fleet commander and I saw 12 B24s passing overhead I would order my gunners to shoot them, would you not agree? Instead the ack completely misses the big, slow, lumbering bombers and hits the tiny zig zagging 109.
Ack-Ack I don't want to nerf flak, I just want HTC to adjust it's targeting code.