Well said Mark - I agree 100%.
Here's one more suggestion for how to order artillery strikes: You would have a set amount of "fire commands" each sortie, for example 4. You would have 2 kinds of fire commands:
The first command type you would use to designate a target and order the initial arty strike. The second command type is used to correct the fire if it was off target. And the first strike usually is.
The first command type would include the coordinates of the target and the amount of your limited strikes you want to use, "salvo": (.arty 10,9,5,1 2)
The accuracy of the initial strike would depend on the accuracy of the coordinates you gave. How close you are to the given target should also affect this. This would eliminate giving fire commands when you're 100miles from the target.
Fire correction commands could be simple directions where to move the fire (degrees) and how much (yards): (.arty 98 500).
The accuracy of the correction would depend again on the range from the target, but also on the time elapsed from the initial fire command. This would encourage quick fire correction.
You could decide how to use your 4 commands - all on different targets (.arty) or all on one target, with up to 3 fire corrections.
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