For
everyone who has complained about the collision model in the past, we have here
two people colliding,
both getting the collision message, both taking damage.... And we have a complaint. Why would it matter in what direction the collision occurred???
Did he shoot at you before or during the collision? Did he hit you?
This is also a pet peev of mine.
I simply do not understand why, when both planes
report that a collision has occured, both planes
don't crash.
Mid-air collisions are catastrophic events.
It is exceedingly rare for a plane to remain
airworthy after having one, especially when
the impact is highly kinetic.
Both should be dead or severely crippled and
near dead.
Two cars get in an accident, a collision. The driver of one car is killed. Should the other driver be dragged out of his car and be summarily executed?
I have flown 400 mph right underneath a spit before, and he got a collision message and his wing was ripped off. No damage to me. This is the one circumstance imo where the collision model isn't great. As is now, the model does attempt to address fault and not penalize a player who didn't collide on his end.
I think it would be cool though if HiTech could somehow eliminate the rammed from behind collisions. Like if a collision starts from the back, the collision becomes void for that encounter for the player being rammed from behind. (no pun intended)
Were you by chance shooting at the other plane? Did you hit him? Again, what difference does it make
which direction the collision occurs? Should T-bones be eliminated too?
I think many of the "I died in a collision, he didn't" whines are due to
being shot down prior or during the collision and not so much due to the impact of the aircraft with another aircraft.
IN 
There should be some sort of penalty for unnecessary IN-ing. Where's the post-padding police?
wrongway