Author Topic: Empire Total War  (Read 9770 times)

Offline Reschke

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Re: Empire Total War
« Reply #105 on: March 29, 2009, 08:49:52 AM »
I've got the DVD version and it worked fine when my internets weren't working the other day. You just start steam in offline mode and off it starts...

 Tronsky

BTDT that crap doesn't work. I went through every step that Sega and Steam have as suggested on their troubleshooting list of known problems short of downloading the entire file AGAIN since Steam says that the game is 100% patched up and verified as good files. If I can not get it to work this afternoon I will be getting in touch with Direct2Drive and asking for a refund or for at least for them to send me a real live DVD copy.

Yeah I know fat lot of good that is going to do me but at least if I don't get an answer I can then call my bank and have them hold the charge against D2D so I can at least have some recourse in the matter.
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Offline -tronski-

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Re: Empire Total War
« Reply #106 on: March 30, 2009, 02:41:10 AM »
I spent 3 days trying to d/l the version I bought off steam <game not available etc> - which resulted in getting about 4GB of the 11 required...in the end I bit the bullet and went to the local EB store and bought the DVD version and it took 20 mins to get it running. I emailed the steam support and did a "calm" rant about how I couldn't get to download the version I'd bought through them etc etc, explained how I bought the DVD out of frustration and asked for a refund...which they gave me

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Offline mechanic

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Re: Empire Total War
« Reply #107 on: March 30, 2009, 05:13:38 AM »
The SF edition on box dvd works pretty well i must admit. The game does crash every so often and forces me to reboot the whole PC. Aside from that I love this game. The multiplayer quick battles can be alot of fun. If anyone wants to have some fights my steam ID is either 'fink' or 'djhayze21'. I cannot work out which name others actualy see. Message me if you want a fight!
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Offline 33Vortex

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Re: Empire Total War
« Reply #108 on: March 30, 2009, 01:56:38 PM »




 :noid



The game is great though!  :D

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Offline Reschke

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Re: Empire Total War
« Reply #109 on: March 30, 2009, 02:27:03 PM »
(Image removed from quote.)



 :noid



The game is great though!  :D

That is exactly what it seems like for me! I have reinstalled this game more times than I have ever tried to reinstall anything that came with a physical disc.
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Offline mechanic

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Re: Empire Total War
« Reply #110 on: March 30, 2009, 03:31:29 PM »
haha vortex thats exactly how i feel about steam.
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Offline Reschke

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Re: Empire Total War
« Reply #111 on: March 30, 2009, 05:41:16 PM »
I still can't get this thing to work in any mode within Steam. I find it very funny that they wanted to use that service to minimize piracy but it was cracked just hours after going live.
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Offline Ack-Ack

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Re: Empire Total War
« Reply #112 on: March 30, 2009, 06:12:52 PM »
No problem at all with Steam in any of the games I've purchased and downloaded from them (Empire included).


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Offline USRanger

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Re: Empire Total War
« Reply #113 on: March 30, 2009, 06:59:38 PM »
Same here, and I have 6 or 7.
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Offline Fishu

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Re: Empire Total War
« Reply #114 on: March 30, 2009, 09:49:32 PM »
I still can't get this thing to work in any mode within Steam. I find it very funny that they wanted to use that service to minimize piracy but it was cracked just hours after going live.

I don't like the fact that a DVD-copy checks every time with Steam whether it's OK to start a single player game. Sometimes it takes a few too many seconds, as if it doesn't already take long enough to start the game and load a save. Aside from that Steam knows, for free, when I play and what I play. I'm not so comfortable with that.

Offline Reschke

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Re: Empire Total War
« Reply #115 on: March 30, 2009, 10:26:51 PM »
So guys what are your Steam id's so that IF I ever get the game up I might be able to hook up on a multiplayer game?
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Offline Ack-Ack

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Re: Empire Total War
« Reply #116 on: March 31, 2009, 12:55:14 PM »
So guys what are your Steam id's so that IF I ever get the game up I might be able to hook up on a multiplayer game?

Subotai01



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Offline Saurdaukar

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Re: Empire Total War
« Reply #117 on: March 31, 2009, 02:57:08 PM »
Did anyone answer my question about the naval warfare, or did I miss it?

Anybody tried the Naval Combat yet? I'm not a big ship guy, but it might be fun to try it out once in a while. That was always one of my pet peeves about the previous TW games- letting the game auto-decide all the naval engagements.

They are fun enough.  Visuals are beautiful on High/Ultra settings and they even look good below that, frankly.

Standard considerations are given for wind direction and ship rigging (sloop rigs perform much better than square rigs, for example, "on the wind").

Formations are really the key to success and all the period tactics work like they should - Cross the T, etc - so long as you have and hold the "weather gauge." 

I find that, for purposes of fighting, anything less than a 4th rate is pretty much useless.  Sloops, brigs and even small, 28-gun frigates will sail on the wrong side of the surface a bit too easily for my tastes.

The capture system is bugged in that if a ship surrenders you dont always take it as a prize, as was designed to be the case.

Otherwise, its not just an ancillary feature because the economy is much more complex than in previous TW games.  Superiority on the water is arguably more important than on land considering both the importance of trade theaters (Ivory Coast, East Indies, etc) and the vulnerabilities of trade lanes.

Thats what I like - the importance.

For example, instead of simply opening a "trade agreement" with another country and receiving phantom income like in Rome/Med/etc, the process requires multiple steps and can be affected by multiple factors.

Trade theaters such as the Ivory Coast or East Indies, produce goods like (surprise) ivory and spices.  Sugar is produced in South America.  The North American colonies produce fur, timber, etc.

These are all goods in demand but, in and of themselves, are worthless unless you can sell them.

So - using sugar as an example, here is the way it works:

1.)  Acquire trading "port" along Brazilian coast, get sugar.
2.)  Trade lane carries sugar back to London.
3.)  London signs a trade agreement with Prussia.
4.)  An English port and a Prussian port become "connected" via another trade lane.
5.)  The sugar is transported from the English port to the Prussian port and sold, producing income, which flows back to London.

Along the way, there are several points of vulnerability.  Your Brazilian trading fleet can be attacked, your Brazilian trade lane can be raided, your European import lane can be raided, your European export lane can be raided and both ports can be blockaded.

Beyond that, revenues change with market supply and demand and the presence or absence of monopolies.

So - it helps to have a squadron of 72's patrolling the waters to "speak" with any would-be opportunists.  ;)

I like it.

Offline Reschke

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Re: Empire Total War
« Reply #118 on: March 31, 2009, 05:34:53 PM »
So guys what are your Steam id's so that IF I ever get the game up I might be able to hook up on a multiplayer game?

Mine is coachwill since Reschke was already taken.
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Offline Fishu

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Re: Empire Total War
« Reply #119 on: April 01, 2009, 02:36:35 AM »
Saurdaukar,

Importance of seas depends on the country you play. As the UK it's vital to secure the trade routes, and most of all secure as many trade posts in the beginning as possible. However, playing Russia I've had no real need to secure the seas. In the beginning it was hard to support enough land troops to keep swedes, ottomans and couple of others at bay - thank god the polish were allied from the get go. There's no trade ports for Russia to begin with and a single port isn't going to do much and the most important task is to secure the land. It's also of utmost importance to improve wealth.

By 1740 I was pretty well of as Russia even if there would been no sea trade. By 1750 I had conquered Sweden, Denmark and the Ottoman empire; lots of tax income. Quite profitable defensive war ;)


Btw. remember that you can also blockade land trade routes and it's possible to trade by land over great distances. Sometimes the trade within your country can cross over by the sea, even if there's a road. One such example I came across is between Finland's Helsingfors and Reval (or whatever there is on the other side in Empire, both owned by me along with St. Petersburg.