This post will deal with the ever-so-annoying group black out in bombers after the pilot is "wounded".
Im sure this has been dealt with, but i havent seen a pot on it yet, so here we go.
I feel that the "pilot wounded" group black out in B17's or other buffs is a serious gameplay fault for any players who fly buff like i do up to 90% of the time.
There is nothing worse than, after the pilot becoming wounded (most likely after being hit by a "JFK" bullet that ricocheted through the entire plane after being fired from a fighter that fired no where near the cockpit,)than having your entire crew periodically black-out.
But this is not all talk and whining my friends, i feel there are some valid points to why there should be some serious effort applied to this problem. First, in a B17, there would obviously be a co-pilot. And unless he too recieved a seperate wound, or maybe was an identical twin and had those weird sympathy pains, he could effectively pilot the plane. Thus eliminating the "pilot wounded" effect. I would have nothing against a seperate "co-pilot wounded" thingy in the damage display, as long as he actually recieved an individual gift wrapped round himself. Secondly i think it compounds damage to the plane having gunners black out along with the pilot. There are already damage indicators such as "ball turret", "tail gunner" etc. So not only do yoy have to deal with individual deaths, woundings, etc of each gunner but you have to deal with them blacking out as well. An yes, i am aware that the guns esp. top turret and ball turret could recieve mechanical damage as a result of being fired upon.
I closing, i realize that many people feel that the guns are already too powerful on the b17 and we deserve to have to deal with group blackouts. Well i have to disagree and have many experinces of having a 3 or 4 plus kill sortie only to be wasted by some plane lumbering in on my 6 and picking me off because my tail gunner had blacked out at an ever-so inconvenient time.
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