Author Topic: WW1  (Read 1963 times)

Offline Ack-Ack

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Re: WW1
« Reply #45 on: March 11, 2009, 08:59:15 PM »


Maybe, but the planes all have the same mix of stats as in WWII:  some are faster than others, some turn better than others, etc.  If a person in a faster plane is being chased by a slower one that turns better, he might still just disengage -- same dynamics apply.


Yep.  Instead of an LA-7, they'll use a Spad.


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Offline Lusche

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Re: WW1
« Reply #46 on: March 11, 2009, 09:02:21 PM »
WWI = no sissified runners.   Noone's running from anyone, pure dogfights.    I'd never set foot in the WWII arenas again.   As would many others.    The current Arena players are laughable and more worried about "stats" than just fighting.   
 

Yup. The slower the planes, the more actual fights & the less running and less play for points one can see. Just see EW arena... oh wait....  :lol

(In other words: I fully agree with akak & bronk)
« Last Edit: March 11, 2009, 09:09:18 PM by Lusche »
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Offline NoBaddy

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Re: WW1
« Reply #47 on: March 11, 2009, 10:13:46 PM »
Yup. The slower the planes, the more actual fights & the less running and less play for points one can see. Just see EW arena... oh wait....  :lol

(In other words: I fully agree with akak & bronk)

Actually, it's all relative. There will still be planes with the speed to avoid other planes....and folks will still use them that way.

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Offline Masherbrum

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Re: WW1
« Reply #48 on: March 11, 2009, 10:34:15 PM »
It'll be a different environment.    The previous thread dealing with this proved it.   

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Offline Boxboy

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Re: WW1
« Reply #49 on: March 11, 2009, 11:17:22 PM »
First I would like to point out that in AW the WWI and Korea arena's were the ugly step sister to the main thrust which was WWII, after IEN took over WB it was the same for DoA, the lack of interest by the producers of those games led to the small numbers which played those games.

The plane comparison is just silly on the face of it, there were NO CANNONS so the HO is alot less effective, not to mention much easier to avoid in those kites, I played all of those sims and for my money when Dale and company were running the show DoA was BY FAR the best WWI game/sim I had played.

I think it would add some "new" to HTC to bring back a WWI arena and give it as much attention as it requires to make it fun, I find the existing MA to be a boreing litinany of cannon birds and I would drop my subscribtion were it not for FSO and some other senario's which have been done by some pretty dedecated folks.  If HTC were to add an WWI arena, I suspect you find alot of "old timers" in there most of the time, plus when the word got out I suspect it would draw alot of the WWI community now scrabbling to fine SOME venue and so increase income for what I suspect (because they have the past knowledge) be a fairly low out lay (as compaired to a new JET arena).

I agree that most of the naysayers have an "agenda" which has nothing to do with WWI, but as a former member of the "original" PigStompers I say Squeeeeeeeeeee let the fun begin :rock
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Offline phatzo

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Re: WW1
« Reply #50 on: March 11, 2009, 11:31:51 PM »
As all ex-DoA people know, mano, boxboy etc the thinning of numbers was due to crappy fm's with iens update. I think a lot of people that like DoA but are frustrated with only two or three useful planes. If hitech don't get in soon rise of flight will probally corner the market.
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Offline BnZs

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Re: WW1
« Reply #51 on: March 11, 2009, 11:40:00 PM »
Hell, it would be great if HTC could write a whole line of different era flight sims. Hitech is apparently the only WWII flight sim designer who has ever hit upon such notions as a snap view system that actually allows you to do ACM without tearing your hair out in frustration, readable instruments, a G-meter to compensate for the fact that your butt ain't really in the seat feeling the Gs, built-in coms, and other things that put AHII head and shoulders above other flight sims. This sim'll spoil you. After you play AHII, just trying to look around you in Il2 or CFS or some Thirdwire sim seems like a big PITA.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Cajunn

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Re: WW1
« Reply #52 on: March 12, 2009, 12:15:49 AM »
As all ex-DoA people know, mano, boxboy etc the thinning of numbers was due to crappy fm's with iens update. I think a lot of people that like DoA but are frustrated with only two or three useful planes. If hitech don't get in soon rise of flight will probally corner the market.


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Sorry but this looks fun to me!
« Last Edit: March 12, 2009, 12:37:16 AM by Cajunn »
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Offline TexMurphy

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Re: WW1
« Reply #53 on: March 12, 2009, 06:43:47 AM »
I think WWI with HTC flight engine would be awsome fun.

Ive always loved the Red Baron series and really enjoy the Thirdwire First Eagles games. First Eagles shows very well that WWI can be amazing fun but its a single player game so it doesnt give me the reall WWI fix that I need.

I for one would spend at least 70% of my time in a WWI arena.

Tex

Offline Oldman731

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Re: WW1
« Reply #54 on: March 12, 2009, 07:58:35 AM »
WWI = no sissified runners.   Noone's running from anyone, pure dogfights.    I'd never set foot in the WWII arenas again.   

You....you mean there would be no...no winning the war...?  No....goal....?  No lofty chess-like strategeries...?

Sounds good to me.  I wasn't a fan of WWI back in the AW days, but that was mainly because WWII air combat was still fresh.  A WWI arena might just appeal to long-time flyers who are, or are becoming, jaded with the present circumstances.  Arena maintenance would be comparatively easy, once a representative plane set was created.  One map should do nicely more or less forever. 

I doubt it would ever be well-populated.  I'd expect 20-30 people a night.  Of course, in my view that is just about the ideal number of people.

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Offline TexMurphy

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Re: WW1
« Reply #55 on: March 12, 2009, 11:04:30 AM »
I fail to see how WWI would have less running.

If a plane is faster it will outrun a slower plane. As long as there is different planes then some planes will always be better for flee(tm).

This said given the fact that the accelleration of WWI planes is so much lower it means that you will stay in gun range longer. But then agian gun range is shorter.

WWI saw the best flee(tm) ace of all time in the baron. His tactics built around flee if your not gonna get the kill.

Basicly there wount be that much of a difference.

Combat is still about ACMs, E management and gunnary.

Slower speeds and lower acceleration just means that the maps have to be smaller. Smaller maps work well since the front was so long and narrow. The slower climb speeds just mean that the fights will be on a lower alt but it will still take the same time to get to "high alt".

WWI is just WWII divided by 3 and in much cooler planes.



Offline VansCrew1

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Re: WW1
« Reply #56 on: March 12, 2009, 11:17:13 AM »
WW1 arena.....How long did it take them to say they were giving up on CT? Around 5 years or so right? Why make a WW1 arena when there's a lot more stuff they can put in for WW2.
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Offline Boxboy

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Re: WW1
« Reply #57 on: March 12, 2009, 03:08:41 PM »
WW1 arena.....How long did it take them to say they were giving up on CT? Around 5 years or so right? Why make a WW1 arena when there's a lot more stuff they can put in for WW2.

Because those of us that WANT WWI are not on that "agenda" :cool:
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