I disagree,
Aces High 1 was the way-more fun than anything since !!!
CHECKERS
I disagree,... I felt kinda lost in AH1. From the first day I saw it's beta, then full AH1 to now,....is like the different between a mole hill and a mountain to me. >IMO< Some things have stayed the same, some things have changed.
I took a 4 year break when AH2 first came out, so I may have a more diverse comparison not watching it grow slowly and all the forgotten kack in the middle. I have a A and B comparision.
The sim (I refuse to call it anything else, basically because I am a bone head) IMO seems much easier to play and immerse into. I remember in AH 1 BEGGING to find a fight,..as I remember it it was more like a scattered flocks of seagulls,..I literally flew for 30 min to an hour and just getting one fight. That's not the game that's the people playing it. Those people got better and now instead of focusing on the learning part, are now good enough second nature they now snivel about the smallest details,.... over and over and over...you get the picture.
The balance between graphics and speed is a ultra fine line, a science, and the game has been very successful in that way. With that comes a crowd who looks for an easier learning curve, and not needing a monster PC to run it.
With that larger crowd also comes more dweebery. *> PER CAPITA <* a very important part of the equation. There are also many more good peeps and fair peeps (all depends how you define things), but remember, we only seem to remember what we perceive as bad things,..over the good.
I have MUCH more fun then not. The key is to not take every little detail too seriously. When you do that your mileage will vary. <shrug>
Those of us in AW looked past an awful lot to make the game great in our heads. If you didn't read the BBs to remind you of certain things they probably wouldn't be noticed. There should be a 300 perk penalty for repeat whines. <g>
And I guess my last point would be. when the players become so immersed in the game to sweat the small stuff,... then the game is VERY successful. If the game sucks, you will never make it past the big stuff to even find the small stuff.
I *think* Saxman is referring to the community influx symptoms and what comes with it naturally. It's frustrating to some and always will be. It's mixed company, new and vet, young and old. Clashes of mindsets are inevitable. IMO, I feel his pain, unfortunately it seems to go with the territory.
As Roc said,... you will get out of the game what you put into it.
A lot of things bother me, almost none of them haing to do with game mechanics,..and sometimes I don't always look past them,... but it's not RL life and death either,.. it's cartoon world.
Animl