Author Topic: Out Of Curiosity  (Read 838 times)

Offline Sloehand

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Out Of Curiosity
« on: March 12, 2009, 09:15:33 PM »
I was looking at some scores and noticed something strange which points up the fact that I don't really know how this game is scored (yes I know scoring is whacked and unimportant, but I'm still curious) or what really drives a final score.

Consider the following between two players.  What is the main reason player one has the better vehicle/boat score?  Also, what in the heck is "Bombing%" have to do with GV's?

                               Player One                       Player Two
Vehicle/Boat Score       157                                  230
Air:                         
Kills                               8                                      9
Assists                           0                                      0   
Hit%                              0.202930                          0.091100
Pts.                          4450.397980                   14874.847036
Kill/Death                       1.777780                          4.892090
Kill/Sortie                       0.695650                          2.563640
Kill/Time                        0.000500                          0.002900

Ground:
Kills                               8                                  128
Assists                           1                                    13
Bombing%                     2.0000                              0.0
Pts.                       190747.542950                  11489.297680
Damage/Death         21194.171440                     396.18280
Damage/Sortie           8293.371430                     208.896320
Field Captures                  0.0                                 1.00

Sorties                        23                                     55
Landed                        12                                     26
Ditched                         3                                       1
Captured                       1                                       1
Deaths                          7                                     27

Really, just curious.  :D
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Offline Lusche

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Re: Out Of Curiosity
« Reply #1 on: March 12, 2009, 09:23:40 PM »
Bombing % in GV's is all hits on structures with ords, just like in bombers or attackers.
Ords = rockets & torpedoes.

On your case:
Your total rank# depends on the added rank numbers in the different sub-categories (which you unfortunately didn't post). Add them up and you will see the difference between those two players.
« Last Edit: March 12, 2009, 09:26:24 PM by Lusche »
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Offline Anaxogoras

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Re: Out Of Curiosity
« Reply #2 on: March 12, 2009, 09:31:42 PM »
Yup, if you want to rank well in GV's it helps to hit something with rockets, i.e. either with a PT boat or the Sdk.
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Offline Sloehand

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Re: Out Of Curiosity
« Reply #3 on: March 12, 2009, 10:24:07 PM »
Bombing % in GV's is all hits on structures with ords, just like in bombers or attackers.
Ords = rockets & torpedoes.

On your case:
Your total rank# depends on the added rank numbers in the different sub-categories (which you unfortunately didn't post). Add them up and you will see the difference between those two players.

What are you talking about?  I gave all the score numbers shown under Vehicle/Boat that make up the total Vehicle/Boat rank score.
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Offline Banshee7

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Re: Out Of Curiosity
« Reply #4 on: March 12, 2009, 10:45:49 PM »
He's saying your rank in Hit %, Bombing %, Field captures, etc...  What you rank in those sub categories
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Offline Ghosth

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Re: Out Of Curiosity
« Reply #5 on: March 12, 2009, 11:05:14 PM »
Sorties                        23                                     55
Landed                        12   (aprox half of sorties)     26  (very similar half of sorties)
Ditched                         3                                       1
Captured                       1                                       1
Deaths                          7                                     27   

#1 dies 1 sortie in 3. #2 dies every other sortie even with double the sorties.
Landed vs total sorties both look pretty good ratio wise, very close.
Deaths #1 has aprox 1/4 of the overall deaths that #2 has.
#1 bit less than 1 sortie in three he dies. # 2 is dieing every other sortie.
Even with increase in scale by double number of sorties the difference in ratio is dramatic.
Which is going to have a big impact on score.

Here is another big one.
Hit%        0.202930                          0.091100
#2 has half the hit %.

And the final scale tipper.
Damage/Sortie           8293.                  208.
#2 has double the sorties, but #1 has ??? many times more damage.

Yes #2 does much better than #1 in several places. But not the ones that count.

http://www2.hitechcreations.com/ahhelp/scoring.html

Offline Lusche

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Re: Out Of Curiosity
« Reply #6 on: March 12, 2009, 11:22:41 PM »
What are you talking about?  I gave all the score numbers shown under Vehicle/Boat that make up the total Vehicle/Boat rank score.


You gave only the score numbers. Each score number has a rank associated to it as well:

For example, right now I am #20 in fighter. That breaks up to:

K/D 11.5  Rank # 21
K/S 2.3 Rank # 114
K/H 8.06 Rank #307 (worst ranking in this category is typical for alt-monkeys)
Hit% 12.91 Rank 145 (sucks this tour)
Points 53491 Rank #3

These individual rank #'s are added together and compared with all other players total. Lowest total = Fighter # 1

You can also see, if I would try to improve my ranking, I should discard that high K/D and boost the K/H at all costs.
« Last Edit: March 12, 2009, 11:26:56 PM by Lusche »
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Offline uptown

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Re: Out Of Curiosity
« Reply #7 on: March 12, 2009, 11:24:21 PM »
Player 1 is a milker, player 2 is not.
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Offline uptown

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Re: Out Of Curiosity
« Reply #8 on: March 12, 2009, 11:27:31 PM »
What I find amazing about Lusches' stats are that there's 144 other players with a 13% or better hit percentage. I guess my 8.8 really sucks
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Offline Lusche

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Re: Out Of Curiosity
« Reply #9 on: March 12, 2009, 11:30:46 PM »
What I find amazing about Lusches' stats are that there's 144 other players with a 13% or better hit percentage. I guess my 8.8 really sucks

8.8 is, statistically spoken, quite good. Usually less than 9% of all players end their tour with 8% or better.

And keep in mind, kind of targets, what plane one is flying, playing style, all has a big impact on hit%.
I  usually have a better hit % in a 109F than in a Tempest for example.
« Last Edit: March 12, 2009, 11:33:49 PM by Lusche »
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Offline JunkyII

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Re: Out Of Curiosity
« Reply #10 on: March 12, 2009, 11:37:35 PM »
Spawn Camping doesnt help your score as much as acouple rockets at a strat , which is better 10 kills or 5 buldings destroyed :noid
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Offline AWwrgwy

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Re: Out Of Curiosity
« Reply #11 on: March 13, 2009, 06:26:03 AM »
8.8 is, statistically spoken, quite good. Usually less than 9% of all players end their tour with 8% or better.

And keep in mind, kind of targets, what plane one is flying, playing style, all has a big impact on hit%.
I  usually have a better hit % in a 109F than in a Tempest for example.

Also, a smaller statistical sample could give you a better Hit%.  If in your one and only fighter sortie you kill a set of buffs with Taters only from a 109K and end sortie you could potentially have a Hit% greater than 25%.  If you never fly a fighter again this statistical anomaly will keep you right up, if not at the top of the Hit% rankings.

Personally I've always been happy with a greater than 6% Hit%.

Speaking of Hit%, I have yet to fathom out how the scoretarts manage those 3000% Hit% in gv's.  I know the "drop one big bomb" exploit for attack and bomber hit%.  There's no "one big bomb" in gv's.



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Offline Lusche

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Re: Out Of Curiosity
« Reply #12 on: March 13, 2009, 12:26:00 PM »
Speaking of Hit%, I have yet to fathom out how the scoretarts manage those 3000% Hit% in gv's.  I know the "drop one big bomb" exploit for attack and bomber hit%.  There's no "one big bomb" in gv's.

Yes, there is.

Rockets & Torpedoes.
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Offline AWwrgwy

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Re: Out Of Curiosity
« Reply #13 on: March 13, 2009, 01:25:05 PM »
Yes, there is.

Rockets & Torpedoes.

Can you get 3000% with a rocket?  Is sinking a carrier with a torpedo worth 3000%?  After all, it's only one ship....



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Offline Ghosth

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Re: Out Of Curiosity
« Reply #14 on: March 13, 2009, 01:43:28 PM »
One ship, several guns, and objects can be destroyed with each torp.
Cruiser is a much better target than the carrier. B25H with a good sight, can decimate cruisers starting at 4k out.