It seems you are probably still naming the file "Housing.inc" instead of "HousingOfficial.inc" which is what the official version of Housing.pov is linking to. You can also just pop the code segments into Housing.pov and comment out the link. Something like this:
[Source]
//Housing.pov -- Voss/GrimDude
//Instrument Housing; P-51D/K
#include "Colors.inc"
#include "Textures.inc"
#include "Metals.inc"
global_settings { max_trace_level 15 assumed_gamma 1 ambient_light 0 }
#declare HousingScrews = difference {
sphere { <0,0,0>,.05 }
union { box { <-.0075,-.0475,-.051>,<.0075,.0475,-.035> }
box { <-.0475,-.0075,-.051>,<.0475,.0075,-.035> } } }
#declare HoldDowns = union {
object { HousingScrews rotate 143*z translate <-.75,.75,0> scale <1,1,.5> }
object { HousingScrews rotate 43*z translate <-.75,-.75,0> scale <1,1,.5> }
object { HousingScrews rotate 14*z translate <.75,.75,0> scale <1,1,.5> }
object { HousingScrews rotate -53*z translate <.75,-.75,0> scale <1,1,.5> }
texture { pigment { color rgb -.1 }
finish { ambient 0 diffuse 1 phong .05 phong_size 100 specular .4 reflection .0275 } } }
#declare ScratchedEdges = texture { pigment { color rgb 0 }
finish { ambient 0 diffuse 1 phong .05 phong_size 100 specular .4 reflection .0275 }
normal { leopard .6
normal_map {
[0 crackle 0 ]
[.49 crackle 0 ]
[.491 waves 1 ]
[.81 waves 1 ]
[.811 crackle 0 ]
[1 crackle 0 ] } } scale <.003,.003,.1> }
#declare GaugeHousing = union {
union {
difference {
intersection {
intersection {
sphere { <0,0,0>,1 scale <1,1.5,.0251> }
sphere { <0,0,0>,1 scale <1.5,1,.0251> } }
box { <-.975,-.975,-.2>,<.975,.975,.2> } }
cylinder { <0,0,-.6>,<0,0,.6>,.95 } }
torus { .925,.05 rotate 90*x }
texture { ScratchedEdges } }
object { HoldDowns } }
//#include "Housing.inc"
GaugeHousing
plane { z,2 pigment { color rgb 1 } hollow }
sky_sphere {
pigment { gradient y poly_wave 0.75 color_map {
[0 color rgb 2*<.36,.36,.45>]
[.35 color rgb 1.75*<.36,.36,.45>] } } }
camera { location <0,0,-2> direction z look_at 0 }
light_source { <-3000,1312,-6000> color rgb 5*<1,1,.5>
area_light <20,0,0>,<0,20,0>,3,3 adaptive 1 jitter }
[/source]
[This message has been edited by Voss (edited 02-21-2001).]