Oops, just realized these need to be rendered with MegaPov, or require some editing. I'll re-edit with official Pov source too, after a few minutes.
[source]
//Housing.pov -- Voss/GrimDude
//Instrument Housing; P-51D/K
#version unofficial MegaPov 0.6;
#include "Colors.inc"
#include "Textures.inc"
#include "Metals.inc"
global_settings { ini_option "+w512 +h384 +a0.25 +am2 +r2 +sp8 +ep4 +qr"
max_trace_level 15 assumed_gamma 1 ambient_light 0
radiosity { brightness 1 count 1000 error_bound 1 always_sample on
gray_threshold 0.0 low_error_factor 1 minimum_reuse .15 nearest_count 1
recursion_limit 1 } }
#include "Housing.inc"
GaugeHousing
glow { location <-3000,1312,-6000> color rgb <1,.5,.16> size 1500 }
plane { z,2 pigment { color rgb 0 } hollow }
sky_sphere {
pigment { gradient y poly_wave 0.75 color_map {
[0 color rgb 2*<.36,.36,.45>]
[.35 color rgb 1.75*<.36,.36,.45>] } } }
camera { location <0,0,-2> direction z look_at 0 }
light_source { <-3000,1312,-6000> color rgb <1,1,.5>
area_light <20,0,0>,<0,20,0>,3,3 adaptive 1 jitter orient }
[/source]
[edit] As originally posted this image would not render anything. I added "GaugeHousing" to the code which makes the object initialize.[/edit]
[This message has been edited by Voss (edited 02-21-2001).]