Author Topic: Dots on Radar Map  (Read 1198 times)

Offline Spikes

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Re: Dots on Radar Map
« Reply #15 on: April 02, 2009, 07:33:42 PM »
Perhaps it is a matter of mission size.  It is difficult to "hide" a mission of 15, 20, or 40 people.  Maybe limit the size of the mission to make it eligible to not be seen by anyone.

I think the "my mission was busted by spiez!!" paranoia is getting a bit out of hand anyway.  Most busted missions are found out because someone just happened to be there as your hord passed by.  I've spawned into another base in a gv just as ten Bf110s pass overhead going in the direction I've just come from.  I've been in missions that have flown over an enemy cv, missions that have run into opposing missions going the other way.

If you are so paranoid that you are being spied upon, don't advertise your missions at all.  Tell the people you usually have in your missions, set up a base and time to take off.  Make it an intimate affair.  Don't announce it over country channel, at all.

The whole point of radar, both ways, is to find the fights and get to them as soon as possible.  Not for any offensive or defensive, country strategy but as a function of game play.  It sucks to have to fly around forever not finding anything to do.  Everyone freaks out when HQ goes down not because they can't find the enemy, unless they are within a base dar, you don't know where they are specifically, but because they can't find "where the action is".

Like I posted somewhere else before, if you want no opposition at all, why are you playing a MMOG?  If you are constantly failing to take bases with some opposition then you aren't doing something right, spiez!! or not.


wrongway
+1.
Aside from the fact that you can see the horde on the deck, all those little dots, from a LONG way away if you are flying around.
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Offline Enduro

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Re: Dots on Radar Map
« Reply #16 on: April 02, 2009, 07:42:13 PM »
Perhaps it is a matter of mission size.  It is difficult to "hide" a mission of 15, 20, or 40 people.  Maybe limit the size of the mission to make it eligible to not be seen by anyone.

I think the "my mission was busted by spiez!!" paranoia is getting a bit out of hand anyway.  Most busted missions are found out because someone just happened to be there as your hord passed by.  I've spawned into another base in a gv just as ten Bf110s pass overhead going in the direction I've just come from.  I've been in missions that have flown over an enemy cv, missions that have run into opposing missions going the other way.

If you are so paranoid that you are being spied upon, don't advertise your missions at all.  Tell the people you usually have in your missions, set up a base and time to take off.  Make it an intimate affair.  Don't announce it over country channel, at all.

The whole point of radar, both ways, is to find the fights and get to them as soon as possible.  Not for any offensive or defensive, country strategy but as a function of game play.  It sucks to have to fly around forever not finding anything to do.  Everyone freaks out when HQ goes down not because they can't find the enemy, unless they are within a base dar, you don't know where they are specifically, but because they can't find "where the action is".

Like I posted somewhere else before, if you want no opposition at all, why are you playing a MMOG?  If you are constantly failing to take bases with some opposition then you aren't doing something right, spiez!! or not.


wrongway

I ignored your previous post because it seemed pointless - a random blurb just to get attention, really.  And, now your post is so full of assumptions, it's just not worth going into other than we're not proposing all dots be removed from the map; so, don't worry...you'll still find your fights.  You'd just have to work a little harder - or be a little luckier - to find the NOE raids regardless of their size.

Thanks.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline hammer

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Re: Dots on Radar Map
« Reply #17 on: April 02, 2009, 07:53:18 PM »
Perhaps it is a matter of mission size.  It is difficult to "hide" a mission of 15, 20, or 40 people.  Maybe limit the size of the mission to make it eligible to not be seen by anyone.

I think the "my mission was busted by spiez!!" paranoia is getting a bit out of hand anyway.  Most busted missions are found out because someone just happened to be there as your hord passed by.  I've spawned into another base in a gv just as ten Bf110s pass overhead going in the direction I've just come from.  I've been in missions that have flown over an enemy cv, missions that have run into opposing missions going the other way.

If you are so paranoid that you are being spied upon, don't advertise your missions at all.  Tell the people you usually have in your missions, set up a base and time to take off.  Make it an intimate affair.  Don't announce it over country channel, at all.

The whole point of radar, both ways, is to find the fights and get to them as soon as possible.  Not for any offensive or defensive, country strategy but as a function of game play.  It sucks to have to fly around forever not finding anything to do.  Everyone freaks out when HQ goes down not because they can't find the enemy, unless they are within a base dar, you don't know where they are specifically, but because they can't find "where the action is".

Like I posted somewhere else before, if you want no opposition at all, why are you playing a MMOG?  If you are constantly failing to take bases with some opposition then you aren't doing something right, spiez!! or not.


wrongway

100% concur on finding the fight. All my comments were directed at locating planes below 500'.

Regards,

Hammer
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Offline hammer

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Re: Dots on Radar Map
« Reply #18 on: April 02, 2009, 07:56:49 PM »
...You'd just have to work a little harder - or be a little luckier - to find the NOE raids regardless of their size.


It's hard to look at this in any way except "please make it where we can capture a base without any chance of it being defended". There are ways to make NOE viable without making them invisible to anything except blind luck.

Regards,

Hammer
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Offline Enduro

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Re: Dots on Radar Map
« Reply #19 on: April 02, 2009, 08:25:34 PM »
It's hard to look at this in any way except "please make it where we can capture a base without any chance of it being defended". There are ways to make NOE viable without making them invisible to anything except blind luck.

Regards,

Hammer

I see your concern; however, my original post was not written in the spirit of "give me an easy base capture" at all.  The change that I suggested might benefit those who do want an easy capture, but that's not my concern.  My concern really is about:
  • fairness
  • the fun of surprise

Surprise attacks are a legitimate strategy of attack.  AH - even AW back in the day - attempts to model surprise attacks; otherwise, we wouldn't even have the 500-foot limit that we have today.  The problem is that today's AH community does have people who deliberately ruin the fun of others by sharing information, spying, whatever you want to call it.  (I don't remember it being a problem 10 years ago, really.)

My suggestion is an effort to support fairness in gameplay.  And, hey...when the NOE raid gets close enough to the target that they start flashing, let the fun begin.  There's plenty of time for enema to notice what's going on and scramble to put up the best defense they can in response to a surprise attack.

« Last Edit: April 02, 2009, 08:27:12 PM by Enduro »
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline AWwrgwy

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Re: Dots on Radar Map
« Reply #20 on: April 03, 2009, 01:23:04 AM »
I just really don't buy the "spiez!!" excuse.  If "spiez!!" are really an issue, doing away with friendly dar cons will not deter them.

Quite frankly, i don't really care one way or the other.  I can just think of how it would be more of a detriment than a benefit.

For instance, your base is under attack by a NOE raid.  You cannot see if any friendly cons are defending because they are all under 500 feet.

I just don't think getting rid of the dots will make the big difference you think it would.



wrongway
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Offline LLogann

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Re: Dots on Radar Map
« Reply #21 on: April 03, 2009, 09:47:26 AM »
+1
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Offline Enduro

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Re: Dots on Radar Map
« Reply #22 on: April 03, 2009, 02:57:04 PM »

For instance, your base is under attack by a NOE raid.  You cannot see if any friendly cons are defending because they are all under 500 feet.


Okay, I hadn't thought of that situation.  I can see how that would be a problem. 

Thanks for contributing to the discussion rather than just looking for a cheap laugh at my expense.

TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline Enduro

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Re: Dots on Radar Map
« Reply #23 on: April 05, 2009, 10:34:01 PM »
Okay, so what if any dot within the radar circle of a base - whether at 2 feet AGL or alt monkey - always appeared on the map?  Would that satisfy any problems with not being able to see if a base is being defended while still allowing for no dots on the map for NOE runners?

This would allow the NOE runners a chance to stay undetected while also providing time to the country to scramble its defenses.  Sounds fun, really.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline AWwrgwy

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Re: Dots on Radar Map
« Reply #24 on: April 05, 2009, 10:57:32 PM »
Okay, so what if any dot within the radar circle of a base - whether at 2 feet AGL or alt monkey - always appeared on the map?  Would that satisfy any problems with not being able to see if a base is being defended while still allowing for no dots on the map for NOE runners?

This would allow the NOE runners a chance to stay undetected while also providing time to the country to scramble its defenses.  Sounds fun, really.

Works for me.

What would be cool, and unworkable, would be if hills and Line of Sight affected base radar coverage.  Those bases down in a pit would suffer.

Imagine sneaking into a base NOE behind a hill.


wrongway
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Offline Serenity

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Re: Dots on Radar Map
« Reply #25 on: April 05, 2009, 11:01:22 PM »
I have to agree. Nothing pisses me off more than to have a perfect NOE run with no Dar-Bar inexplicably run into a whole base of defenders with Wirbels already in position...

Offline Enduro

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Re: Dots on Radar Map
« Reply #26 on: April 06, 2009, 01:39:27 AM »
sounds like we have a weeeeeiner.  now, i just hope HT or Pyro read the thread.   :pray
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.