Author Topic: Uncapturable Bases in Center of Map  (Read 2096 times)

Offline Belial

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Uncapturable Bases in Center of Map
« on: April 04, 2009, 01:54:36 AM »
I think it would promote greater battles if there were 3 to 6 uncapturable bases on maps such as tank island.  If there were 3 vehicle bases, and 3 airfeilds it would promote more of a fighting, instead of the capture mentality.  This would only be implemented on larger maps where there are many bases that go a whole tour without flashing.  3/4 of the feilds on the larger maps never get touched, this would cause the different countries to branch out and explore new bases, while leaving a very nice furball in the middle.


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Offline StokesAk

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Re: Uncapturable Bases in Center of Map
« Reply #1 on: April 04, 2009, 02:02:43 AM »
Yea make all the TT bases on the NDIsles map uncapturable so i can have canstant fun.  :rock
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Offline JunkyII

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Re: Uncapturable Bases in Center of Map
« Reply #2 on: April 04, 2009, 09:11:14 AM »
tool bags taking TT again probably.... BOP or rolling thunder....
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Offline danny37

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Re: Uncapturable Bases in Center of Map
« Reply #3 on: April 04, 2009, 11:33:11 AM »
you mean,it would create greater furballs :D

Offline Spikes

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Re: Uncapturable Bases in Center of Map
« Reply #4 on: April 05, 2009, 04:56:52 PM »
I think that people actually trying to take the bases creates more fights. It draws attention and when the take fails, the fight goes on for another few hours at least...
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Offline Serenity

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Re: Uncapturable Bases in Center of Map
« Reply #5 on: April 05, 2009, 11:25:57 PM »
I think it would promote greater battles if there were 3 to 6 uncapturable bases on maps such as tank island.  If there were 3 vehicle bases, and 3 airfeilds it would promote more of a fighting, instead of the capture mentality.  This would only be implemented on larger maps where there are many bases that go a whole tour without flashing.  3/4 of the feilds on the larger maps never get touched, this would cause the different countries to branch out and explore new bases, while leaving a very nice furball in the middle.


<S> :salute

Yeah! Let's make people not want to capture bases! It's not like the base-capture system is in here for a reason... I mean, who ever heard of capturing stuff in a war?!?

Offline AWwrgwy

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Re: Uncapturable Bases in Center of Map
« Reply #6 on: April 05, 2009, 11:32:24 PM »
Yeah! Let's make people not want to capture bases! It's not like the base-capture system is in here for a reason... I mean, who ever heard of capturing stuff in a war?!?

Ironic coming from someone I know doesn't do alot of capture stuff.   ;)

It would just be one additional uncapturable base per side anyway. 

Of course, the community could come up with some sort of self-policing to try to discourage the bases in question from being captured in the first place.  Try to "educate" the masses...?

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Offline Serenity

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Re: Uncapturable Bases in Center of Map
« Reply #7 on: April 05, 2009, 11:34:43 PM »
Ironic coming from someone I know doesn't do alot of capture stuff.   ;)

It would just be one additional uncapturable base per side anyway. 

Of course, the community could come up with some sort of self-policing to try to discourage the bases in question from being captured in the first place.  Try to "educate" the masses...?

NAAAAAAAAAAAAAA


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lol. I used to. I still try to. It just seems any time I roll a mission, someone squeals and the defenders are ready before we're even off the ground.

Offline LLogann

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Re: Uncapturable Bases in Center of Map
« Reply #8 on: April 06, 2009, 12:26:53 PM »
It was the Rooks actually Dweeb..........   :D

tool bags taking TT again probably.... BOP or rolling thunder....
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Offline USRanger

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Re: Uncapturable Bases in Center of Map
« Reply #9 on: April 06, 2009, 12:30:20 PM »
tool bags taking TT again probably.... BOP or rolling thunder....

BoPs have NEVER taken a TT base.
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Offline VonMessa

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Re: Uncapturable Bases in Center of Map
« Reply #10 on: April 06, 2009, 12:31:09 PM »
you mean,it would create greater furballs :D

The fact that AH2 is a primarily a combat flight sim notwithstanding, of course.     :devil
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Offline VonMessa

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Re: Uncapturable Bases in Center of Map
« Reply #11 on: April 06, 2009, 12:32:07 PM »
BoPs have NEVER taken a TT base.

Just your wing, or one of the other 10?      :D

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Offline AWwrgwy

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Re: Uncapturable Bases in Center of Map
« Reply #12 on: April 06, 2009, 12:33:54 PM »
BoPs have NEVER taken a TT base.

NEVER?

Not even to recapture one when one side has captured them all?

 ;)

Semantics

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Offline chewiex

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Re: Uncapturable Bases in Center of Map
« Reply #13 on: April 06, 2009, 07:57:41 PM »
 :huh I have brought this up before. I think ANY maps with a Tank Town/island or Fighter Town/island should keep those bases un-capturable. Makes sense to me. Gives everyone a place to have either furball or have GV battles for the duration of the map instead of having to go to the DA where most people have told me to go for furballin'. The heck with that, I like the MA much better.


As for the topic at hand...+1 for me :aok
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Offline Banshee7

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Re: Uncapturable Bases in Center of Map
« Reply #14 on: April 06, 2009, 07:59:19 PM »
tool bags taking TT again probably.... BOP or rolling thunder....

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