Author Topic: Question ww2online  (Read 1135 times)

Offline MrRiplEy[H]

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Re: Question ww2online
« Reply #30 on: April 10, 2009, 05:01:38 AM »
What type of graphics card do you need for it? 5600GT good enough?

-FYB

Judging from the graphics you'd think Geforce256 would do fine but I doubt that's the case since it runs like crap even on latest hardware.
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Offline Fishu

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Re: Question ww2online
« Reply #31 on: April 10, 2009, 06:24:26 AM »
They've been fighting over the same map [1940 france] since the game came out. With no evidence of ever moving to North Africa [which they said they were working on about 5 years ago and then said it was a no go]. No sign of ever bringing in more variety of planes or vehicles [just variants of the ones they have had for a while].

Players were hollering for them to bring in the US and the Italians and it all fell on deaf ears.

I wouldn't like N.Africa at all, it's among the top of my least preferred theatres. The area from France to Germany, the western european theatre, on the other hand is my favorite theatre. The eastern front is the second and Italy is the third.

Italian units probably wouldn't do much good, unless they'd be put against infantry and light armoured vehicles. Any mediocre tank, even a stuart, could put up a fight against almost any of the italian tanks. It'd be waste of time, better put into new units for the existing countries.

The french already are the framericans ;)
It would be good if the real americans could replace the french by tier x, because the french are pretty much a dead end by '41. Get over the improvised "free french" hoopla.

Offline DrDea

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Re: Question ww2online
« Reply #32 on: April 10, 2009, 06:53:58 AM »
 I tried that crap in a box when it first came out. Over half the stuff the box claimed was in the game wasnt even developed.What they had worked like more crap. I decided at that point a company thats going to blatently lie to you like that would never get my time let alone money.
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Offline Tango

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Re: Question ww2online
« Reply #33 on: April 10, 2009, 09:30:48 AM »
Italian units probably wouldn't do much good, unless they'd be put against infantry and light armoured vehicles. Any mediocre tank, even a stuart, could put up a fight against almost any of the italian tanks.

Just shows how bored everyone got playing with the same equipment for so long and they still probably haven't made any progress toward bringing in more variety of new vehicles. Just be variants of what they already have in game.
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Offline _vic_

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Re: Question ww2online
« Reply #34 on: April 10, 2009, 12:14:29 PM »
One good example of this would be Red Baron 3D. Any time you log on, there are typically 200+ people playing at one time.

Still? That many people are still playing Red Baron 3D? Man, you flight sim guys are diehards! I love it.


Offline Vulcan

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Re: Question ww2online
« Reply #35 on: April 10, 2009, 06:31:50 PM »
I think thats a matter of perspective Vulcan.

Actually it's a matter of facts. IE some people watching mission times and then plotting that data into realistic numbers. Cross checked with teamspeak numbers.

I didn't mind the graphics, I thought the numbers were fairly similar to AH (though I think AH has pulled ahead in those), I enjoyed the game. But in the end the visibility bubble ruined it for me in the air, as did the FM issues CRS were constantly in denial over. I saw CRS destroy the game by wanting to keep any power away from the general user base (ie squads) and start turning the game into a bunch of silly politics.

Then there were a few bugs that nailed it for me, connection type stuff, or people who didn't have tree's being rendered that would wipe out entire squads. AND the constant play balancing rubbish CRS played at.