"In any other plane". You just can't do proper argument can ya.. Nothing but loaded questions and inaccurate hair splitting when the reality is that the 16 is easily one of the very few easiest planes in the game and can do everything I said it can. Period. You want my opinion? It's right here in the thread. You want an unedited quote of your argument?
The most you can say with any credibility is that the XVI gives a slight edge and sometimes gives pilots a chance to recover from mistakes that would kill them in another aircraft.
Do I really have to fly a spit16 to prove this to you?

You don't know wtf you're talking about. Yes, a noob in a spit16 will hand NathBDP his bellybutton about half the time, on a deck merge at 375mph. How do I know this is an accurate example? I fly the 152 and I've fought spit16s flown by pretty much the whole gamut of players, maybe a couple hundred times. Slow and fast and everything in between. Kazaa and some other TheFew blokes, GTR, MOG, Wizer, a whole bunch of zipcodes, a couple dozen average players whose names I can't recall but who I recall specifically they would make tons of mistakes and still were just out of reach and/or would beat the best I had to offer.. That's 1:1. That's even when they lose the plot and do some flat turn marathons. Put noobs in a spit16 on the best sticks in the game already commited to a fight and they'll be able to keep up just fine.
It's the poster child for easy mode and anyone past 6 months has no need for its crutch. F** yeah with it I could double or triple my KD, KT, H% and any other magic number you want to try hinging this on. You can go up a rope with three or four cons above you and correct for a killshot on each, you can come out of a slow zoom nearly at 90deg with the right twist at the top, etc.