The lamest of BAD-GAMEPLAY
I was running a mission into a knight base..NOE as I tend to do..Nothing seemed to be going on and rooks and nits were fighting hard on a 3 base front..Rooks were surrounded by 2 nit bases..So I am thinking while they are busy,I will roll into a nit base close,but dont want to distrub their fighting..
So mission rolls and WHO appears at a town at A NIT base?? Members of the lynchmob..
And they commence to killing the goons,and unfortunetly caused the base to not get captured..I know,I know,good nor nits,bad for us..
Well,I call shade/spy and I will tell you why..Their excuse was that they were doing a fighter sweep into the base..this does not hold water..unless they were just chasing ghosts..or an NOE they knew about beforehand..
The following pic will support what I am saying..
They are using the excuse that they did a fighter sweep into #3 base which is 51.
They came out of 27.(circled base)
They said the reason for said fighter sweep when called on it was to get pressure off of 27..with about 4 guys...
SO instead of going out of base #4(A25) into #1(A26) or #2(A52),they feel the need to fly a sector to an at the time they left quiet base,no dar in the sector,or anything to say fighters were coming from there and this was going to take the pressure off of A27...
I have heard some lame excuses in my life,but this has to be the lamest of all,and for the worst game-play I have ever seen..There is no other way they would of known that A mission was going into the nit base except for a spy/shade..
Now we have lynchmob fighting on rooks and defending for nits from bish missions with shades/spys..