Author Topic: A Thought about the Scoring System  (Read 1617 times)

Offline Taurus45

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A Thought about the Scoring System
« on: April 13, 2009, 09:53:37 AM »
 :furious OK Here's the rub Folks:

Let's say you have no drivers liscence and no car,,,,,YET you keep getting speeding and parking tickets that you HAVE to pay! Does that sound even close to fair or even right? Of course not Folks, of course it does'nt.

So now, please, explain to me why I keep getting scored in the fighter category when I do not fly a fighter aircraft? It's exactly the same thing good People, exactly the same thing. What seems to be happening with our current scoring system is that I am being penalized ( score wise ) for NOT flying a fighter aircraft. :huh

Now; I know that the scoring system is very complex BUT is it so complex that this one small part of it can't be changed? If a person makes a decision to drive tanks and other GVs or to stick with Ships why should that person have to receive a score in the fighter category?

Hey Folks I dont Fly a fighter just like that guy up top did'nt drive a car.


                                                                                                   <<S>> Taurus45

Offline Anaxogoras

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Re: A Thought about the Scoring System
« Reply #1 on: April 13, 2009, 09:55:11 AM »
Taurus, the score system is completely bunk.  Learn to accept it.  Have a nice day. ;)
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Offline The Fugitive

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Re: A Thought about the Scoring System
« Reply #2 on: April 13, 2009, 09:57:21 AM »
You can score at the top of the GV group if all you do is drive GVs. If your worried about scoring top in the over all, then you have to be an over all player and score well in all. SOunds pretty cut and dry to me.


oh and if you want to be number 1 in GVs in EW, you'll have to be a much better GVer and start killing GVs. Blowing up builds is only going to get you so far.  :D
« Last Edit: April 13, 2009, 10:00:41 AM by The Fugitive »

Offline LLogann

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Re: A Thought about the Scoring System
« Reply #3 on: April 13, 2009, 01:35:58 PM »
Without ever getting in a fighter plane, you will have a fighter score.....  The last possible rank in fact it will be.  What are you asking for?  A score that says "NA" ?


So now, please, explain to me why I keep getting scored in the fighter category when I do not fly a fighter aircraft? It's exactly the same thing good People, exactly the same thing. What seems to be happening with our current scoring system is that I am being penalized ( score wise ) for NOT flying a fighter aircraft. :huh
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Offline VonMessa

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Re: A Thought about the Scoring System
« Reply #4 on: April 13, 2009, 02:00:56 PM »
You can score at the top of the GV group if all you do is drive GVs. If your worried about scoring top in the over all, then you have to be an over all player and score well in all. SOunds pretty cut and dry to me.


oh and if you want to be number 1 in GVs in EW, you'll have to be a much better GVer and start killing GVs. Blowing up builds is only going to get you so far.  :D

You forgot the vulching shades part.........   :noid

 :D
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Offline trotter

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Re: A Thought about the Scoring System
« Reply #5 on: April 13, 2009, 03:53:35 PM »
Your analogy is off. Speeding tickets represent liability. You are being held liable, financially and legally, for something you did not do.

With AH scoring, you are not being held liable at all. If you are fantastic in GV's, you can go right ahead and score just dandy in your Vehicles score. Don't fly fighters? Doesn't matter at all!

Now, if you want to score well in the "Overall" category, well you better do things in the game that make you a great "overall" player, no? Let's see...overall in this game, we have GV's, Bombers, Attack, and Fighters. No? Yes? Well then it would only make sense that to have a good "overall" score, you have to succeed in each category.

Offline SmokinLoon

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Re: A Thought about the Scoring System
« Reply #6 on: April 13, 2009, 05:59:30 PM »
Here is the "secret":

At the start of the tour, first simply do a few bombing raids with a B24 and the 4/2000lb bombs to a city... drop as many buildings as you can with each indiidual bombs.  Do this about 5-8 times and get a %12 or better bombing % with no deaths, and couple that with a single C47 base capture and you have just secured yourself in the top 50 bombign ranks.  Secondly, take up a 190A-8 in fighter mode for a few flights and attack nothing but flights of bombers.  Score no more in the bombing category.  After 15-20 sorties you should have a 5 to 1 or better kill to death ratio.  Obviously, the more kills and fewer deaths you have the better.  You'll have secured a rank well below 200.  Thirdly, with the GV scoring you MUST do three things: First, get a base capture using an M3, 251, or Jeep.  Second, use the 251 or PT boat and rockets vs a strat target.  Third, have at minimum a 1 to 1 kill/death ratio in both ground to ground (gv to gv) and gournd to air (gv to aircraft).  If you do that you will probably get well below a 200 rank score in gv's.  Easy stuff.

Then, to preserve those scores all you simply have to do is to avoid scoring ANYTHING in fighter or bomber mode and instead simply score everything in "attack" mode.  Obviously, he more kills to deaths you have the better but I've had a 1 to 2 kill to death ratio in attack mode before and scored below 200... so take it for what it is worth.

I am at best an average "skill" level player.  Yet, in less than a year I'm scoring as high as 44th and I'm doing so with Mossie's, P40E's, 109F-4/G-2, Spit 9's, and other 20+ ENY aircraft.  Just keep in mind that the "scoring/ranking" has little bearing on actual skill.  It is more about the point watchers than anything.  This tour I'm have more fun, getting more done, and have peeked at the my rank just a few times (last rank was in the 200's).

Like many things in AH2... the scoring is inconsistant, it is outdated, and it is ignored by the programmers/coders/HTC.  it isnt rocket science and there re multiple fixes that could be applied with very little coding.  It is as it always was (or so I have been told) and like many legit and simple things that have been brought up by numerous subscribers... the odds of it being changed is none and non-existant.  Just because things are the way they are now, or they are they way they have always been does NOT make it the most efficient, legit, or accurate manner in doing something.

One has to wonder why HTC displays no motivation to test out new scoring methods (or other game issues) from time to time.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Motherland

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Re: A Thought about the Scoring System
« Reply #7 on: April 13, 2009, 06:06:20 PM »
One has to wonder why HTC displays no motivation to test out new scoring methods (or other game issues) from time to time.
Why would they? Even if it has any basic bearing on skill, no one will care anyway.

Offline Taurus45

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Re: A Thought about the Scoring System
« Reply #8 on: April 13, 2009, 06:24:37 PM »
You forgot the vulching shades part.........   :noid

 :D

 :rofl :rofl :rofl :rofl OK OK OK guys Thanks to ALL of you that answered my post "SALUTE'"

Offline Belial

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Re: A Thought about the Scoring System
« Reply #9 on: April 14, 2009, 01:11:01 AM »
You whanna be #1 gv?  thats one i can help with but let me say it did nothing but put my name all fancy on the main page. :P 

Step #1 take the skdz251 and find a cluster of strat buildings that are close together, and then shoot 950 rounds with pintle into 4 buildings, then fire 1 rocket, repeat this step a few times for good damage hit%

Step#2 Find a spawn camp and take out a Sherman of doom, get yourself about 300 kills as quickly as possible without dying too much.

Step#3 Yell and scream when you get bombed like I do.

Step#4 Switch back and forth between countries at 2am after everyone has logged capturing bases.

Do all of these steps and you may just achieve #1 in gv and get flamed to no end :salute

Offline Boxboy

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Re: A Thought about the Scoring System
« Reply #10 on: April 14, 2009, 11:37:32 AM »
Here is the "secret":

At the start of the tour, first simply do a few bombing raids with a B24 and the 4/2000lb bombs to a city... drop as many buildings as you can with each indiidual bombs.  Do this about 5-8 times and get a %12 or better bombing % with no deaths, and couple that with a single C47 base capture and you have just secured yourself in the top 50 bombign ranks.  Secondly, take up a 190A-8 in fighter mode for a few flights and attack nothing but flights of bombers.  Score no more in the bombing category.  After 15-20 sorties you should have a 5 to 1 or better kill to death ratio.  Obviously, the more kills and fewer deaths you have the better.  You'll have secured a rank well below 200.  Thirdly, with the GV scoring you MUST do three things: First, get a base capture using an M3, 251, or Jeep.  Second, use the 251 or PT boat and rockets vs a strat target.  Third, have at minimum a 1 to 1 kill/death ratio in both ground to ground (gv to gv) and gournd to air (gv to aircraft).  If you do that you will probably get well below a 200 rank score in gv's.  Easy stuff.

Then, to preserve those scores all you simply have to do is to avoid scoring ANYTHING in fighter or bomber mode and instead simply score everything in "attack" mode.  Obviously, he more kills to deaths you have the better but I've had a 1 to 2 kill to death ratio in attack mode before and scored below 200... so take it for what it is worth.

I am at best an average "skill" level player.  Yet, in less than a year I'm scoring as high as 44th and I'm doing so with Mossie's, P40E's, 109F-4/G-2, Spit 9's, and other 20+ ENY aircraft.  Just keep in mind that the "scoring/ranking" has little bearing on actual skill.  It is more about the point watchers than anything.  This tour I'm have more fun, getting more done, and have peeked at the my rank just a few times (last rank was in the 200's).

Like many things in AH2... the scoring is inconsistant, it is outdated, and it is ignored by the programmers/coders/HTC.  it isnt rocket science and there re multiple fixes that could be applied with very little coding.  It is as it always was (or so I have been told) and like many legit and simple things that have been brought up by numerous subscribers... the odds of it being changed is none and non-existant.  Just because things are the way they are now, or they are they way they have always been does NOT make it the most efficient, legit, or accurate manner in doing something.

One has to wonder why HTC displays no motivation to test out new scoring methods (or other game issues) from time to time.

In defense of HTC they are a small company and just simply cannot address every little whim of every subscriber, but rather must make selections on how they do things in the game.  I am sure that they address things in some sensible order that fits their business plan, after all it makes sense to keep your subscribership high from a bottom line prospective :O
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Offline hitech

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Re: A Thought about the Scoring System
« Reply #11 on: April 14, 2009, 03:58:16 PM »
Quote
One has to wonder why HTC displays no motivation to test out new scoring methods (or other game issues) from time to time.

And if I told you I have tried in the range of 10 to 20 different scoring systems would your opinion be the same.

Quite frankly our scoring system is one of the things that has held up extremely well over time. Almost every suggestion I have heard to change it, only really consist of , please change the scoring system to better suit their style of game play.

HiTech



Offline hammer

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Re: A Thought about the Scoring System
« Reply #12 on: April 14, 2009, 05:57:26 PM »
:furious OK Here's the rub Folks:

Let's say you have no drivers liscence and no car,,,,,YET you keep getting speeding and parking tickets that you HAVE to pay! Does that sound even close to fair or even right? Of course not Folks, of course it does'nt.

So now, please, explain to me why I keep getting scored in the fighter category when I do not fly a fighter aircraft? It's exactly the same thing good People, exactly the same thing. What seems to be happening with our current scoring system is that I am being penalized ( score wise ) for NOT flying a fighter aircraft. :huh

Now; I know that the scoring system is very complex BUT is it so complex that this one small part of it can't be changed? If a person makes a decision to drive tanks and other GVs or to stick with Ships why should that person have to receive a score in the fighter category?

Hey Folks I dont Fly a fighter just like that guy up top did'nt drive a car.


                                                                                                   <<S>> Taurus45

Just a quick clarification. You don't get a fighter score if you don't fly fighters. What you get is a fighter rank. By virtue of not having flown even a single sortie, you are tied for last in the ranking behind everyone who has flown a fighter sortie.

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Offline Chalenge

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Re: A Thought about the Scoring System
« Reply #13 on: April 14, 2009, 06:22:59 PM »
I know there are more facets to this game then has been suggested in this thread but Hitech obviously knows better than any of you anyway.  :aok
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Offline SmokinLoon

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Re: A Thought about the Scoring System
« Reply #14 on: April 14, 2009, 09:45:27 PM »
And if I told you I have tried in the range of 10 to 20 different scoring systems would your opinion be the same.

Quite frankly our scoring system is one of the things that has held up extremely well over time. Almost every suggestion I have heard to change it, only really consist of , please change the scoring system to better suit their style of game play.

HiTech

Thanks for posting. 

My opinion is that the scoring system is geared towards the "milk runners", "cherry pickers", and "spawn campers".  If someone can rank THAT high from only have just a dozen or so fighter sorties... something is wrong.  Likewise, for someone to rank as high as they do from LESS than a dozen sorties but yet have a high bombing percentage... something is wrong.  Like I said, they are my opinions but there should be a much higher emphesis on total damage delivered for bombers instead of death per sortie and bombing %.  Also, there should be more emphesis placed on total number of kills in a fighter mode rather then how few of sorties, with X number of kills, and with Y number of deaths.  Ditto for GV scoring.  I'm not asking for or suggesting a total revamp of the system, but rather an adjustment.  An adjustment.  Simply swing slightly the balance weight away from the percentage points and towards the total damage deleivered for bombers (still have to be accurate), and towards total kills in fighters.   

For the record... my thoughts on the scoring has NOTHING to do with "my style" of play.  But rather from me observing the lack of participation (sorties, flight time, etc) in a category but yet still "earning" a high rank. 
 
« Last Edit: April 14, 2009, 09:50:45 PM by SmokinLoon »
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.