Author Topic: My ideas  (Read 1508 times)

Offline Rider

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My ideas
« on: April 14, 2009, 08:30:05 AM »
I would like to see (or not see) nme bases on new maps.  The bases, strats, etc should not be marked until they have been reconned.  For a base to be identified on the map a plane must fly over it, click a snapshot, and land the pictures.  This would add a new type of flight, fighter/attack/bomber/recon.

Specific aircraft/vehicle strat targets.  I know it would be unrealistic to ask for factories for every aircraft/vehicle type but a few of the types scattered throughout a country.  If a factory is destroyed then that aircraft/vehicle would cost you perk points to fly until it comes up again.

This is a big one and probably not feasable but here it is anyway.  The ability to build bases.  They would be built in stages.  Starting off as simply a small dirt strip/rearm point and progressing to fully supported and defended fields.

And a few quickies: rivers with bridges that must be defended to maintain supply routes, weather, submarines.

I know these have been brought up before but I just wanted to add my 2 cents.  That's the purpose of the wishlist right?  The more an idea is brought up the more likely it will come to be.

Rider

Offline VonMessa

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Re: My ideas
« Reply #1 on: April 14, 2009, 08:36:18 AM »
My friend.....

Invest in a flame retardant suit.                          :noid
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Offline Lusche

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Re: My ideas
« Reply #2 on: April 14, 2009, 08:45:14 AM »
I would like to see (or not see) nme bases on new maps.  The bases, strats, etc should not be marked until they have been reconned.  For a base to be identified on the map a plane must fly over it, click a snapshot, and land the pictures.  This would add a new type of flight, fighter/attack/bomber/recon.

Unfortunately bases do not move.
So it's easy just to load a map in offline mode to see where all the bases are. Worse than that, all new players will have no idea where the enemy bases are, while vet pilots will have the locations memorized pretty quick.
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Offline waystin2

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Re: My ideas
« Reply #3 on: April 14, 2009, 09:03:02 AM »
Of all the ideas you requested, I like the idea of bridges that cause chokepoints(fight!) and need to be taken or defended(more fight!).

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Offline Rider

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Re: My ideas
« Reply #4 on: April 14, 2009, 09:14:43 AM »
Unfortunately bases do not move.
So it's easy just to load a map in offline mode to see where all the bases are. Worse than that, all new players will have no idea where the enemy bases are, while vet pilots will have the locations memorized pretty quick.

I understand that people will have maps.  The point is to add a new aspect to the arena.  Even if they have printouts it would still be more tedious.  You could also add other elements such as nme dar bar doesn't appear in that sector until it has been reconned.

As far as new players, fields on the front lines will be identified quickly and the longer the war goes on more fields will be reconned.  By the end of the month (probably much sooner) virtually all the fields will be identified.

A flame retardant suit?  Let them flame away, that's pretty pointless imo.  As I stated the purpose of a wishlist is for people to list thier wishes.  If someone doesn't agree with what I wish so be it, they are also free to express thier wishes.  Constructive criticism is great and needed but comments like "that's just dumb" don't bother me.  Unseen people in forums have no bearing on my life and are pretty meaningless to me unless they want to discuss matters intelligently and rationally.  Agree or disagree with me, and please point out why it would or wouldn't work.  But to flame?  Hey, if that's your thing, go for it, that just shows me who's opinions I should respect and who's I will ignore.  Flamers tend to be about 14 and generally 14 year olds don't have the knowledge or wisdom to know any better and shouldn't be taken seriously.  I have 2 teenage daughters and to them I'm the dumbest person in the world just as my parents used to be.  And if someone a little older feels the need to flame, well maybe it's time they grow up.

Rider

Offline VonMessa

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Re: My ideas
« Reply #5 on: April 14, 2009, 09:33:36 AM »
Of all the ideas you requested, I like the idea of bridges that cause chokepoints(fight!) and need to be taken or defended(more fight!).



I must admit, I thought that one was kinda cool.
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Offline hitech

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Re: My ideas
« Reply #6 on: April 14, 2009, 09:34:37 AM »
Quote
Even if they have printouts it would still be more tedious.

Yep, my primary goal in game design is to make it more tedious. :D


Hitech

Offline LLogann

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Re: My ideas
« Reply #7 on: April 14, 2009, 09:49:09 AM »
I do suppose that that is that then....   :rofl
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Offline The Fugitive

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Re: My ideas
« Reply #8 on: April 14, 2009, 10:22:34 AM »
I think destroyable bridges would be a good ad on. It would give the GVs an objective other than spawn camping.

Offline Rider

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Re: My ideas
« Reply #9 on: April 14, 2009, 02:54:15 PM »
Yep, my primary goal in game design is to make it more tedious. :D


Hitech

I didn't ask anybody to make the game more tedious, I asked to add a new element of realism to the game.  Realism is what this game strives for, or so I thought.  Sure, there are elements of realism that consequently make the game tedious such as flying for 10 minutes or longer to get to the fight.  If it's your goal to make the game less tedious then maybe you should just allow every body to warp to the fight or warp to the bombing target.  Forget realism, lets just go for convenience.

Oh, and thanks for taking my post seriously.  I expect to get flamed by other folks but I kinda thought staff would be a little more professional.  If you don't like my idea then tell me why or ignore it, no need for the smart reply.

Rider


Offline 1701E

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Re: My ideas
« Reply #10 on: April 14, 2009, 03:06:33 PM »
You'll get use to HiTech's smart--- remarks sometime.  We can't have an uptight jerk Game Creator, now can we? :D


I would love to see bridges though.  The rest seems a little much, good ideas, just a bit much.
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Offline Motherland

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Re: My ideas
« Reply #11 on: April 14, 2009, 03:11:40 PM »
I would like to see (or not see) nme bases on new maps.  The bases, strats, etc should not be marked until they have been reconned.  For a base to be identified on the map a plane must fly over it, click a snapshot, and land the pictures.  This would add a new type of flight, fighter/attack/bomber/recon.
The problem with this is that after the first time the map is used in rotation, everybody would know where the bases are. As others said, the only people who wouldn't would be newbies... which is obviously bad. And you can't have new maps / base dispersions every rotation.

Specific aircraft/vehicle strat targets.  I know it would be unrealistic to ask for factories for every aircraft/vehicle type but a few of the types scattered throughout a country.  If a factory is destroyed then that aircraft/vehicle would cost you perk points to fly until it comes up again
IIRC Air Warrior or Warbirds had this. Considering that HiTech played and created those games respectively, I would say that the lack of these in Aces High would signal that they are bad for gameplay.

And a few quickies: rivers with bridges that must be defended to maintain supply routes, weather, submarines.
Supply routes/bridges: I hope that something like this may be included in the terrain overhaul that HTC is working on.
Preview (watch in high quality!).

The maps, as far as I've been able to figure out, are able to have weather, it's just not turned on in the Mains, just kept to Special Events.

We don't have 'deep' water for the time being. So submarines are impossible, from what I understand.


Realism is what this game strives for, or so I thought. 
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Offline Wedge1126

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Re: My ideas
« Reply #12 on: April 14, 2009, 03:16:37 PM »
The problem with this is that after the first time the map is used in rotation, everybody would know where the bases are. As others said, the only people who wouldn't would be newbies... which is obviously bad. And you can't have new maps / base dispersions every rotation.
Obviously, the solution is randomly generated maps... or at least randomly placed bases.  :)
Actually, randomly generated maps would be nice with or without the OP's recon idea.
Wedge

Offline hitech

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Re: My ideas
« Reply #13 on: April 14, 2009, 03:52:05 PM »
Quote
didn't ask anybody to make the game more tedious, I asked to add a new element of realism to the game.  Realism is what this game strives for, or so I thought.  Sure, there are elements of realism that consequently make the game tedious such as flying for 10 minutes or longer to get to the fight.  If it's your goal to make the game less tedious then maybe you should just allow every body to warp to the fight or warp to the bombing target.  Forget realism, lets just go for convenience.

Oh, and thanks for taking my post seriously.  I expect to get flamed by other folks but I kinda thought staff would be a little more professional.  If you don't like my idea then tell me why or ignore it, no need for the smart reply.

Rider you are correct you did not directly ask to make the game more tedious with the map change, but you directly said it would make the game more tedious and I agree with you. Now consider all the people who play this game, consider a new person who has never been in an arena before trying to find out where to go. They have a difficult time now , with out a basic map of where things are in the game they would be just flying around with no idea where to go. As other people have pointed out, it would not be long before other people would make maps that could be downloaded. So all you have really done is forced people to take an extra step of having to download maps to be able to enjoy the game.

You now seem to think that the games goal is to be more realistic. This is not 100% true. It is the games goal to provide entertainment. More realisim can many times provide more fun/entertainment, at other times it can do nothing but provide tedious effort that does not add anything to peoples enjoyment of the game.

And when the word tedious comes up about some issue of game play, we try to do our best to remove that tedium.

HiTech



 

Offline HighTone

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Re: My ideas
« Reply #14 on: April 15, 2009, 07:48:08 AM »


And a few quickies: rivers with bridges that must be defended to maintain supply routes, weather, submarines.




I like this one. Some bridges would be fun to target.

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