I would like to see (or not see) nme bases on new maps. The bases, strats, etc should not be marked until they have been reconned. For a base to be identified on the map a plane must fly over it, click a snapshot, and land the pictures. This would add a new type of flight, fighter/attack/bomber/recon.
The problem with this is that after the first time the map is used in rotation, everybody would know where the bases are. As others said, the only people who wouldn't would be newbies... which is obviously bad. And you can't have new maps / base dispersions every rotation.
Specific aircraft/vehicle strat targets. I know it would be unrealistic to ask for factories for every aircraft/vehicle type but a few of the types scattered throughout a country. If a factory is destroyed then that aircraft/vehicle would cost you perk points to fly until it comes up again
IIRC Air Warrior or Warbirds had this. Considering that HiTech played and created those games respectively, I would say that the lack of these in Aces High would signal that they are bad for gameplay.
And a few quickies: rivers with bridges that must be defended to maintain supply routes, weather, submarines.
Supply routes/bridges: I hope that something like this may be included in the terrain overhaul that HTC is working on.
Preview (watch in high quality!).The maps, as far as I've been able to figure out, are able to have weather, it's just not turned on in the Mains, just kept to Special Events.
We don't have 'deep' water for the time being. So submarines are impossible, from what I understand.
Realism is what this game strives for, or so I thought.
Not the MA... note dot dar, unlimited lives, etc...