Once again myths abound.
Ack does not target the highest plane, it simply targets the closest with a dead band (I.e. once targeted to change targets some one hast to be at least X closer , not just closer)
But 2 new Ideas did occur to us to change some things.
1. Priorities targets based on incoming vs outgoing, I.E. Incoming first.
2. Do not target a plane if X number of friendlies are in Y range of it.
HiTech
firstly, thanks alot for responding to this topic
experience suggests that the deadband X is pretty big, once locked and at about the edge of ack range, the puffy only seems to switch to cons which are almost on top of the cv, I'd suggest reducing the deadband alot so more switching occurs. also when the original locked con goes back within the deadband is it reaquired? it seems that way.
you can fly under 3k for ages and it will still reaquire you when you pop up even if there are cons alot closer (although presumably within the deadband?) not sure how long, possibly indefinitely. surely once you go below 3k the target aquisition should reset? you can be 6k out and at 50' ASL and you are still being tracked, if not locked. just doesnt seem right (we are talking about visual tracking IRL here right?)
thinking about it it seems that the tracking goes on when you go beyond range as well as under the puffy deck.
I like your 2 ideas on target priority - both make good sense, but I think the biggest problem at the moment is with the switching. once you've been locked its almost impossible to lose that lock even if the sky is full of friendlies who are way closer to the cv, except by giving yourself an alt cap of 3k for the rest of your sortie.
hope that makes some kind of sense