Author Topic: Can pufy ack get turned down please  (Read 1836 times)

Offline FYB

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Re: Can pufy ack get turned down please
« Reply #45 on: April 18, 2009, 12:18:01 AM »
What part of 17k width of range and 37k height of range are we not understanding?

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Offline MachFly

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Re: Can pufy ack get turned down please
« Reply #46 on: April 18, 2009, 01:07:41 AM »
What part of 17k width of range and 37k height of range are we not understanding?

-FYB

It's not that

it's accuracy, it's way to accurate
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Offline StokesAk

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Re: Can pufy ack get turned down please
« Reply #47 on: April 18, 2009, 01:47:10 AM »
Yea don't fly in a formation with an enemy fighter in puffy ack.  :noid
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Offline E25280

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Re: Can pufy ack get turned down please
« Reply #48 on: April 18, 2009, 11:41:08 AM »
I think it is high time for HiTech to simply make the ack as realistic as possible.  Obvoiusly there are many AH players who can't accept HiTech's attempt to save frame rates and give only a taste of what the real thing would have been like.  They need FULL REALISM!!






No more compromises with your little box -- fill the sky with puffy!!
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Offline caldera

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Re: Can pufy ack get turned down please
« Reply #49 on: April 18, 2009, 12:48:42 PM »
I think it is high time for HiTech to simply make the ack as realistic as possible.  Obvoiusly there are many AH players who can't accept HiTech's attempt to save frame rates and give only a taste of what the real thing would have been like.  They need FULL REALISM!!

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

No more compromises with your little box -- fill the sky with puffy!!

I'd be all in favor for that 100% providing the CV group could no longer be parked at the end of my runway.
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Offline Spikes

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Re: Can pufy ack get turned down please
« Reply #50 on: April 18, 2009, 01:16:01 PM »
I think it is high time for HiTech to simply make the ack as realistic as possible.  Obvoiusly there are many AH players who can't accept HiTech's attempt to save frame rates and give only a taste of what the real thing would have been like.  They need FULL REALISM!!

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

No more compromises with your little box -- fill the sky with puffy!!
Too bad this isn't real life.
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Offline StokesAk

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Re: Can pufy ack get turned down please
« Reply #51 on: April 18, 2009, 01:24:21 PM »
Too bad this isn't real life.

It isn't. HiTech said it wasn't it is a "Simulation".
Strokes

Offline Banshee7

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Re: Can pufy ack get turned down please
« Reply #52 on: April 18, 2009, 01:25:21 PM »
Too bad this isn't real life.

It isn't. HiTech said it wasn't it is a "Simulation".

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Offline Spikes

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Re: Can pufy ack get turned down please
« Reply #53 on: April 18, 2009, 10:54:17 PM »
It isn't. HiTech said it wasn't it is a "Simulation".
Fail.
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Offline V1per

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Re: Can pufy ack get turned down please
« Reply #54 on: April 18, 2009, 11:07:14 PM »
It isn't. HiTech said it wasn't it is a "Simulation".

If you want Realism, how about we strap you to a Harpoon and launch you off a Hornet's rail and let you hunt down a Bish CV. :aok
« Last Edit: April 18, 2009, 11:12:54 PM by V1per »

Offline MachFly

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Re: Can pufy ack get turned down please
« Reply #55 on: April 18, 2009, 11:12:55 PM »
Yea, lets make the 4000lb bomb into a nuke and drop it on Bish HQ!

I'd love that   :devil
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Offline GGhost

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Re: Can pufy ack get turned down please
« Reply #56 on: April 26, 2009, 08:27:30 AM »
I think they need to bring back 2 or 3 puffy ack guns to the air bases defenses.

Currently not flying

Offline RTHolmes

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Re: Can pufy ack get turned down please
« Reply #57 on: April 26, 2009, 09:03:37 AM »
Once again myths abound.

Ack does not target the highest plane, it simply targets the closest with a dead band (I.e. once targeted to change targets some one hast to be at least X closer , not just closer)

But 2 new Ideas did occur to us to change some things.

1. Priorities targets based on incoming vs outgoing, I.E. Incoming first.
2. Do not target a plane if X number of friendlies are in Y range of it.


HiTech


firstly, thanks alot for responding to this topic :)

experience suggests that the deadband X is pretty big, once locked and at about the edge of ack range, the puffy only seems to switch to cons which are almost on top of the cv, I'd suggest reducing the deadband alot so more switching occurs. also when the original locked con goes back within the deadband is it reaquired? it seems that way.

you can fly under 3k for ages and it will still reaquire you when you pop up even if there are cons alot closer (although presumably within the deadband?) not sure how long, possibly indefinitely. surely once you go below 3k the target aquisition should reset? you can be 6k out and at 50' ASL and you are still being tracked, if not locked. just doesnt seem right (we are talking about visual tracking IRL here right?)

thinking about it it seems that the tracking goes on when you go beyond range as well as under the puffy deck.

I like your 2 ideas on target priority - both make good sense, but I think the biggest problem at the moment is with the switching. once you've been locked its almost impossible to lose that lock even if the sky is full of friendlies who are way closer to the cv, except by giving yourself an alt cap of 3k for the rest of your sortie.

hope that makes some kind of sense :)
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Offline RTHolmes

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Re: Can pufy ack get turned down please
« Reply #58 on: April 26, 2009, 09:08:30 AM »
I think it is high time for HiTech to simply make the ack as realistic as possible.  Obvoiusly there are many AH players who can't accept HiTech's attempt to save frame rates and give only a taste of what the real thing would have been like.  They need FULL REALISM!!

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

No more compromises with your little box -- fill the sky with puffy!!

hmm so the Okinawa task group just consisted of just 1 cv, 1 cruiser and 4 destroyers then? :confused:
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Spikes

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Re: Can pufy ack get turned down please
« Reply #59 on: April 26, 2009, 02:58:37 PM »

you can fly under 3k for ages and it will still reaquire you when you pop up even if there are cons alot closer (although presumably within the deadband?) not sure how long, possibly indefinitely. surely once you go below 3k the target aquisition should reset? you can be 6k out and at 50' ASL and you are still being tracked, if not locked. just doesnt seem right (we are talking about visual tracking IRL here right?)


That's what I was saying...as soon as I hit 3.0K I got whacked on the first volley from auto puffy.
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