Yes....I am quite well known for shooting wreckage. In fact, I suspect 98.92 percent of every kill I ever got credit for was shooting wreckage. I've written extensively on proper techniques to employ when shooting wreckage.
And on the subject of service ceiling "love muffinery" why don't you explain service ceiling to us ignorant folk. I wait with bated breath.
*sigh*
It is the altitude at which the airplane can still produce a RoC of 100fpm at Vy and maximum continuous power, as opposed to the absolute ceiling. So what?
Got a problem with the buff modeling? Fine by me, I don't *like* 30K buffs, and the bombing from that alt is way too precise. Buffs, as modeled, are tool-shedding PITAs at any altitude. But they aren't violating any laws of physics or doing something unheard of in WWII.
And yeah, when you take an airplane out of the hangar, it flies like its brand spanking new, so what? You want to introduce random mechanical malfunctions to the game.