Author Topic: Ok if we're goig to have Pw blackouts. How about the flying torches?  (Read 1808 times)

Offline DREDIOCK

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Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #45 on: April 04, 2009, 12:56:19 AM »
hitech - if the player is high enough he can continue fighting and THEN when his plane breaks apart he can bail. Maybe when your plane catches on fire...the screen slowly is engulfed in red...when it's completely red you have no more control and you die...you can't even bail out?

See thats the thing.
If I remember correctly. the reason why PW are modeled the way they are is because people would just keep flying around and fighting
This was supposed to give em a reason to disengage.
Just seems to me that if that type of logic is used for pilot wounds. the same logic should apply to burning aircraft.
Because most of the people I see in burning aircraft. Just keep fighting  as though nothing were wrong.

dont get me wrong. I like the idea of the pilot wound. I just think there is a better way to deal with it
Same goes for burning aircraft.
Filling the cockpit up with smoke isnt even a half bad idea
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Offline hlbly

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Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #46 on: April 19, 2009, 03:46:25 PM »
I really like it when a hurri burns and fights on .

Offline Badboy

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Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #47 on: April 19, 2009, 04:01:48 PM »
It's the fuel tanks that catch fire in AH btw.

Would be good if the pilots could catch fire too... Specially if they bail and they burn all the way down.

And if the pilot doesn't catch fire it would also be good if their chutes could catch fire as they bail out.

HTC, add this to your to do list please :)

Badboy

 

 
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Offline Crash Orange

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Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #48 on: April 19, 2009, 05:07:10 PM »
The whole point of the fire is to give people a choice to possibly die at some random time or to bail out. The choice is the pilots.

The problem there is that the difference in game terms between dying and bailing out is almost negligible. Either way you get a death, the other guy gets a kill, and you lose any perk points for the plane you were in - but if you keep fighting, you might get another kill that you won't get if you bail out. Why *not* keep fighting and risk blowing up?

Offline Roscoroo

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Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #49 on: April 20, 2009, 09:58:13 AM »
Yeah but vapor doesn't burn for very long if the tank is empty. Empty fuel tanks that catch fire should only burn for a few seconds then they would burn themselves out.

A near empty fuel tank is 1000 times more explosive then a full tank . its the oxygenated Fuel molecules  in a closed tank.  (15 parts Air to 1 part fuel)
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