Uhhh, no.
wrongway
In your opinion.
There is a huge difference between a plane's overall performance potential and a plane's
main arena potential. Don't you see the correlation between a plane's main arena success and its popularity? Look up the stats, 190D9 is one of the most popular rides and rightfully so. It is a dump truck of 20mm ammo, one of the fastest planes on the deck, and rolls like a dream. Yet its Eny is 15? So say you are a timid pick and run dweeb and all you do is fly the tempest in straight line vectors picking people off. Say the Eny goes up to 10. So now the pilot has to grab a 190D9 and fly straight line vectors in almost just as uber of a ride and then cut and run and zoom away? Or say Eny is at 9, the same pilot can grab a Typh and do the
EXACT SAME THING. There's no eny penalty if you can do the exact same thing in a different ride! You can still fly the fastest planes with lethal ammo and kill at an alarmingly high rate even when Eny is high. Same thing goes for the P51D and the Typhoon. The fastest planes (which happen to be some of the most popular) should
all be eny 5. Now all of a sudden the team getting ganged can actually run them down and stand a chance. What's the difference between getting ganged by a band of Typhs and D9's versus getting ganged by a band of F4u4s and Temps? Nothing!
In a 1v1, current Eny settings are more appropriate as it takes into account all sorts of factors. The D9 is an Eny 15 plane in a duel, absolutely. Can't turn well, but can spiral climb well, roll well, and maybe get a snap shot off to beat a more capable plane. But in the dynamic of the main arena? The dynamic that is about picking and then running to your friends? Easily eny 5. The <1% crowd that flies a plane to its potential doesn't define game play, the >99% that fly everything in one dimensional fashion does.

I'm not saying I'm right, but this is how I see it. I also think it's comical that when Eny is at 7, I have to leave the Ta152 in the hangar and fly a much easier plane like the 190D9.
