Author Topic: Graphics compatibility test - DISCUSSION THREAD  (Read 8462 times)

Offline danny37

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #75 on: May 16, 2009, 12:31:22 PM »
If you have vsync on, do you have triple buffering enabled? For some reason it can really boost your FPS even though Skuzzy said AH2 enables it by default. It appears that in some system configurations it has to be enabled manually from the control panel.

If you should have this particular problem, your FPS will dip real low whenever your system can't fully peg the native refresh speed.
vsync and triple buffering didnt help any,fps still less than 18.the bright spot in picture2 follows me no matter where i go,unless i go to ground level then it disappears and the water and all looks normal(waves and reflections) but the fps stay low fullscreen,in half screen fps is at 32 to 35.
what im wondering is,is the low fps in the gtester mean that when the update comes out im, i can expect the same or worse fps in the game?especially when theres alot of players in one area,or like in TT where theres alot of objects also,if so then the game would be unplayable for me :cry
as of now in game i get a solid 59-60 unless around a bunch of smoke(like being around a refinery strat thats been hit recently) then it drops into the low 50s,
or in the tower for some reason i get fps in the upper 30s to low 40s.

Offline Cajunn

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #76 on: May 16, 2009, 02:39:40 PM »
Went through the whole thing, changed time hour by hour, everything is very crisp, my frame rates or anywhere from 130 with the lowest being around 60 when moving fairly fast across the land scape. Great job, beautiful layout, love the sunsets (the orange might be a little bright probably just me) very realistic. :aok
“The important thing [in tactics] is to suppress the enemy's useful actions but allow his useless actions. However, doing this alone is defensive.”

Miyamoto Musashi (1584-1645)
Japanese Samurai & Philosopher

Offline Motherland

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #77 on: May 16, 2009, 02:42:28 PM »
vsync and triple buffering didnt help any,fps still less than 18.the bright spot in picture2 follows me no matter where i go,unless i go to ground level then it disappears and the water and all looks normal(waves and reflections) but the fps stay low fullscreen,in half screen fps is at 32 to 35.
That bright spot is the reflection of the sun off of the water. It's not going to move ;)

Offline danny37

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #78 on: May 16, 2009, 02:55:01 PM »
no,it does move,as i said it follows me anywhere i move on the water and land just not as visible on land,and ive not seen that in anyone elses pics that have been posted.
« Last Edit: May 16, 2009, 02:57:08 PM by danny37 »

Offline Motherland

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #79 on: May 16, 2009, 03:04:14 PM »
no,it does move,as i said it follows me anywhere i move on the water and land just not as visible on land,and ive not seen that in anyone elses pics that have been posted.
That's what I meant, should have worded it differently. The reflection of the sun will follow you every where it goes, not moving from your screen... just like the real sun.
Both your screenshots look completely normal.

Offline danny37

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #80 on: May 16, 2009, 04:07:34 PM »
looks more like a bug to me,thats gonna be an aggravation to fly over the water and look down and see that. :eek:

Offline wsveum

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #81 on: May 16, 2009, 04:21:02 PM »
When I did the test I got a Frame Rate of 76.69 Res 1920 x 1200 at full screen.
On my Gateway FX 7020 AMD Phenom 9600 Quad-Core Processor 2.30 GHz
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I've not been playing long but I do like what I have seen with the new update. Can not wait to see it in action. Thanks to HTC for all there hard work.
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Offline DamnedRen

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #82 on: May 16, 2009, 11:49:15 PM »
ordered new card yesterday.
about $ 140 delivered from newegg.


I know this might sound silly but "over clocked right out of the box"?

Ren :noid

Offline moot

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #83 on: May 17, 2009, 05:07:12 AM »
It's a standard (nvidia) model with the reseller's (bfg) mods added (oc)?
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running very fast
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Offline DamnedRen

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #84 on: May 17, 2009, 05:22:10 AM »
Thanks. It's the first time I ever heard of over clocking right out of the box. Sounds like a sales pitch.

Ren

Offline moot

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #85 on: May 17, 2009, 07:17:26 AM »
It's been around for a while.. I suppose it's one more case of economies of scale, where the mfg profits on being able to supply a demand for cheaper than the customer could manage, thanks to mass production.
Hello ant
running very fast
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Offline Kermit de frog

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #86 on: May 17, 2009, 03:53:34 PM »
Thanks. It's the first time I ever heard of over clocking right out of the box. Sounds like a sales pitch.

Ren

You get a lifetime warranty on that overclocked model.
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Offline DamnedRen

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #87 on: May 17, 2009, 04:17:52 PM »
Lifetime? Very nice!  :)

Offline WWhiskey

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #88 on: May 17, 2009, 06:37:40 PM »
Lifetime? Very nice!  :)

yep and from what ive seen in here and heard other places bfg is good to go, when it comes to helping you out with there cards
Flying since tour 71.

Offline ebfd11

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #89 on: May 20, 2009, 11:30:43 AM »
OK dumb question here...


I get the static look, in other words I cant find where to go to find the water so I can test this out. can some one please help me??
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