Author Topic: Graphics compatibility test - DISCUSSION THREAD  (Read 8509 times)

Offline Pyro

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #120 on: June 09, 2009, 04:27:27 PM »
A new version of gtester is now available here:

http://downloads.hitechcreations.com/gtester4.zip

Full screen works again in this version.  If you are seeing some anomalies in windowed mode, please check it again in full screen mode to see if it goes away.  We are aware of one anomaly that occurs with some cards in windowed mode.

The default location has changed to where some water is visible.  We'd like to see some frame rate checks from the default position with water reflections on and off to note the difference.  Thanks again for your help.

P.S.  Water color is variable and can be set differently from one terrain to the next.

Offline Motherland

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #121 on: June 09, 2009, 05:14:15 PM »
P.S.  Water color is variable and can be set differently from one terrain to the next.
Figured.
I'm not sure if you changed it, or it's just because I'm seeing it in fullscreen for the first time, but the water looks much better now. I like how you can see the reflection of the clouds, too.
No anomalies that I can see, I see that you fixed the stretching issue... haven't been able to test FR yet, I've got a lot of programs open I don't want to close right now...

Offline Vulcan

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #122 on: June 09, 2009, 05:19:39 PM »
Woot stereo 3D works! Thankyou HTC  :rock

Offline Easyscor

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #123 on: June 09, 2009, 05:38:32 PM »
Sure is nice to finally see the water you guys have been talking about lol.

Anyone else notice, I had to click on the scene in the window to enable keyboard input. It wouldn't respond to the Esc key on my machine until I did that, after first clicking the Reflections off check box.
Easy in-game again.
Since Tour 19 - 2001

Offline Kazaa

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #124 on: June 10, 2009, 08:38:22 AM »
So does anyone else want to discuss the changes with the terrain textures, between gtester1 and gtester4?



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Offline bravoa8

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #125 on: June 10, 2009, 02:22:47 PM »
gtester4 fixed the water (i posted in the results)but... frame rate was five and it was real slow didn't get to look around any

Offline moot

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #126 on: June 11, 2009, 06:19:27 PM »
Not a result.. but the moon doesn't show up in the water reflections.
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Offline Swatch

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #127 on: June 11, 2009, 06:33:28 PM »
not going to lie.... a moon reflecting off the water would be awesome...  and make me want nighttime even more!
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Offline moot

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #128 on: June 11, 2009, 11:36:45 PM »
Neither do the stars, it seems.
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Offline CDR1

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #129 on: June 14, 2009, 10:45:17 PM »
well i had a nice computer 4 years ago but i think i'm in trouble now
1.8 athalon 64
1 gig ram
ati 9600 256

frame rates 10-15
question? What frame rates do you guys think will be needed to remove your computer from the list of "reasons i get killed so much".

Offline RATTFINK

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #130 on: June 14, 2009, 11:03:38 PM »
Neither do the stars, it seems.


I see star reflections in mine. No moon though...


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Offline Kazaa

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #131 on: June 15, 2009, 07:22:44 AM »
well i had a nice computer 4 years ago but i think i'm in trouble now
1.8 athalon 64
1 gig ram
ati 9600 256

frame rates 10-15
question? What frame rates do you guys think will be needed to remove your computer from the list of "reasons i get killed so much".

So called scientists say that the human eye is adjusted to about 29FPS but that’s a total lie.

A solid FPS of 60 is the golden bar for gaming, however, the more the better.



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Offline Skuzzy

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #132 on: June 15, 2009, 07:49:37 AM »
So called scientists say that the human eye is adjusted to about 29FPS but that’s a total lie.

A solid FPS of 60 is the golden bar for gaming, however, the more the better.


There is nothing to be gained, graphically, from exceeding the horizontal refresh rate of the monitor.
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Offline Greebo

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #133 on: June 15, 2009, 12:44:30 PM »
I wonder how much reliance can be placed on the tester WRT framerates in the next version of AH. Presumably the tester does not have all the CPU intensive stuff from the game like flight, ballistics and damage model calculations as it is designed just to test the graphics cards. So in the next version anyone with a CPU limited PC will suffer a framerate hit compared to what they got with the tester, while someone with a graphics card limited PC won't. Unless that is, the next version of AH is so graphics card dependent that CPU strength isn't an issue for anyone.

Offline Vulcan

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Re: Graphics compatibility test - DISCUSSION THREAD
« Reply #134 on: June 15, 2009, 08:24:34 PM »
So called scientists say that the human eye is adjusted to about 29FPS but that’s a total lie.

A solid FPS of 60 is the golden bar for gaming, however, the more the better.


Incorrect, the human BRAIN perceives motion at ~17fps, it can perceive frames up to about 110fps.