200 metres = ~220 yards.
It makes sense to set the convergence to the distance you take most of your shots at. Try setting the inner pair slightly less(25-50 yards) than the outer pair to produce a "pattern" convergence rather than the "point" convergence you're using now. That should produce a "shotgun" effect at the point of convergence, and might help you to score more hits if your gunnery isn't very good, since you can miss a little and still get hits.

Your thoughts on bullet drop is basically correct. I do recall however hearing from somewhere that G load does have an effect on the bullets path, but I think it's fairly minimal at least for short ranges. It might not even be modelled in AH gunnery anyway.
I think the La-5FN issue is exactly like Leonid said:
Maybe something to consider is the actual nose layout of the La-5FN. On top of the nose is the intake for the oil cooler, which cuts off a fair amount of your gunsight view. This inlet makes shots under G's difficult, and in fact was complained about by VVS pilots.
The Spitfire and Mustang have their guns mounted in the wings, and the wings on aircraft tend to point slightly above the direction the aircraft is flying, so these guns are pointing "up" into the gunsight.
The La-5FN has it's guns in the nose, shooting at the same level as the flight path, so you have to "look down" at the bullets path through the gunsight, which means they drop under the nose very quickly when you shoot and turn.
I remember in that "first film" you posted Leonid; that you shoot down a Bf109 with a short burst when it disappears "under the nose" at short range, the exact same gunnery tactic used by H.J. Marseille.
