Author Topic: Contrails  (Read 1884 times)

Offline CrosFire

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Contrails
« on: May 17, 2009, 12:07:13 PM »
i think it would be cool to see contrails form planes from like 15k up
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Offline Anaxogoras

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Re: Contrails
« Reply #1 on: May 17, 2009, 12:11:11 PM »
+1

It looks awesome in Il-2, would like to see it in AH.
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Offline CrosFire

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Re: Contrails
« Reply #2 on: May 17, 2009, 12:18:42 PM »
thats where i got it form lol
When he gets to heaven to St.Peter he will tell one more marine reporting sir Ive served my time in hell. -Marine on the "Canal"

Offline oakranger

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Re: Contrails
« Reply #3 on: May 17, 2009, 12:27:45 PM »
i am sure they can do it.  after all, you see the trials on bullets, A/C loosing oil, fuel and on fire.   But they should make them 6 k long and have them appear on some A/C like bombers at 20 k.
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Offline StokesAk

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Re: Contrails
« Reply #4 on: May 17, 2009, 01:26:42 PM »
Woudln't that give some people a lot of lag when thye get near the plane?
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Offline Larry

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Re: Contrails
« Reply #5 on: May 17, 2009, 01:38:32 PM »
Do you get lag from a bomber with fuel and oil hits? It would be about the same amount of lag. This game needs to push into the twentyfirst century with graphics. Even if that means losing the people that cant put a hundred dollars in to their computer every year to keep up with everyone else.
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Offline Strip

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Re: Contrails
« Reply #6 on: May 17, 2009, 03:46:22 PM »
Id venture to guess that they might gain some people....

Offline LLogann

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Re: Contrails
« Reply #7 on: May 19, 2009, 08:30:16 AM »
Same wishes........   Over, and over, and over.......

http://bbs.hitechcreations.com/smf/index.php/topic,246194.0.html
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Offline Denholm

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Re: Contrails
« Reply #8 on: May 19, 2009, 09:20:24 AM »
Well, let's make it like the rest.

I've been for it and still am! :aok

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Offline waystin2

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Re: Contrails
« Reply #9 on: May 19, 2009, 09:58:27 AM »
A double yep on this one.   YEPYEP
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Offline thndregg

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Re: Contrails
« Reply #10 on: May 19, 2009, 01:26:40 PM »
Do you get lag from a bomber with fuel and oil hits? It would be about the same amount of lag. This game needs to push into the twentyfirst century with graphics. Even if that means losing the people that cant put a hundred dollars in to their computer every year to keep up with everyone else.

I understand your point, but as the sole bread winner for a family of five on a ****** job in a crappy economy, thanks a lot.
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Offline Yossarian

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Re: Contrails
« Reply #11 on: May 19, 2009, 01:40:02 PM »
I understand your point, but as the sole bread winner for a family of five on a ****** job in a crappy economy, thanks a lot.

If there were an option to run the game with contrails (and any eye candy for that matter) disabled, then this shouldn't affect anyone whose computer can't handle it.
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Offline AWwrgwy

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Re: Contrails
« Reply #12 on: May 19, 2009, 01:55:57 PM »
Contrails?  Like the genesis of clouds caused by condensed water and engine heat at high altitude?




Or, wingtip vortices?  The little vapor trails wingtips make in dense, humid air during high G maneuvers.




Wouldn't contrails be a whole new coading nightmare?  Having to put them where the plane was and leave them for an indeterminate amount of time?  And everything would get so cloudy.

On the other hand, who flys that high anyway?


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Offline Denholm

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Re: Contrails
« Reply #13 on: May 19, 2009, 02:51:44 PM »
Offline missions.

If this were so much of a hassle, then why did we ever implement smoke from fire, especially fire from planes.
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Offline fyvsix

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Re: Contrails
« Reply #14 on: May 19, 2009, 06:00:14 PM »
+1
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