With ut most respect possible for the work you guys do Id like to ask you a question. Why does it take so long to fix apparently simple bugs? (I realize that some arent so simple and its not so easy.) It seems to me fixing a gauge or damage bug shouldnt be too difficult. Or the things like the CoG issue with the mossi and Me-163's incorrect fuel burn rate?
First what many people post are bugs are not.
2nd what you may think is an easy fix may or may not be, it could be a simple change to a model, but it can also be a systemic problem in which case it can be a huge thing to fix.
3rd on every release we go threw every bug reported in the bug forum and address them. If they are a straight forward fix we address them.
If they are not a straight forward fix, but important we fix them.
Once we are finished with a release cycle, I.E. all patches released, many times we freeze the code because things become incompatable once major surgery begins, so it is almost impossible to do bug fixes until the new version is ready.
Your example with the 163 was not a simple fix, and 2 it really has very little impact on things. ( if my memory is correct, pyro and I did fix this one for the next release) The mossie falls under that same category of not a simple fix, and in the overall sceam of game play , is not very important.
HiTech