Author Topic: ~~ New Mission ~~ Wildcats & Zeros  (Read 1641 times)

Offline Stalwart

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~~ New Mission ~~ Wildcats & Zeros
« on: May 28, 2009, 02:01:10 PM »
Two flights of four Wildcats (F4F-4 & FM2) battle with two flights of four Zeros (A6M2 & A6M5b).

http://www.esnips.com/doc/12b13687-1352-45f1-92a2-ab7227e1e2e5/Zero_Vs_Wildcat

Separate routes for each flight pair converge prior to merge.

:salute
Stalwart

Offline Happy1

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #1 on: May 28, 2009, 02:56:22 PM »
Thx for the new mission, plenty of action, however on the FM2s the guns don't fire!

Offline Stalwart

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #2 on: May 28, 2009, 07:22:52 PM »
doh~   I'll check that out  :O

Offline Stalwart

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #3 on: May 28, 2009, 08:42:17 PM »
Corrected an invalid setting for the FM2 flight that caused the guns not to fire.

Re-posted the zipped .mis file here:
http://www.esnips.com/web/topjmysStuff/

Thanks for reporting the error Happy!~

Stalwart
 :salute

Offline Happy1

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #4 on: May 29, 2009, 03:25:28 AM »
Stalwart  :D

You are more than welcome, thx for fixing the error, everything's working well now.
Your missions are a great boon to all of us  :rock   :salute

Offline BMathis

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #5 on: May 30, 2009, 01:07:37 PM »
Cool Mission. Was wondering if you warped home after the fight?

Here's a shot I made for ya:

BMathis
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Offline Stalwart

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #6 on: May 30, 2009, 02:22:12 PM »
Great Picture, BMathis  :aok

All four flights should warp back to base at roughly ten and a half minutes. You could be just about to get a kill (or killed) and *poof* you're back in formation approaching the crosswind segment of the landing pattern.  If you kill the enemy quick you could be waiting a while for the warp.

It would be nice to make the warp automatic after the enemy flights are vanquished, or perhaps to warp on demand to the next way point, but these features do not exist.

Did the mission work as designed, or did something unexpected happen?

:salute
Stalwart

Offline StokesAk

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #7 on: May 30, 2009, 10:21:01 PM »
That was a good one. Thanks. :aok
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Offline BMathis

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #8 on: May 30, 2009, 11:44:40 PM »
Great Picture, BMathis  :aok

All four flights should warp back to base at roughly ten and a half minutes. You could be just about to get a kill (or killed) and *poof* you're back in formation approaching the crosswind segment of the landing pattern.  If you kill the enemy quick you could be waiting a while for the warp.

It would be nice to make the warp automatic after the enemy flights are vanquished, or perhaps to warp on demand to the next way point, but these features do not exist.

Did the mission work as designed, or did something unexpected happen?

:salute
Stalwart
I think I killed them too quickly  :lol  All went as planned though. Nice mission
BMathis
B~Smooth Xtreme Racing (Retired)
Aces High CM Staff (Retired) [Koth, Xtreme Racing League]

Offline USRanger

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #9 on: May 31, 2009, 06:16:04 PM »
This mission was a blast with no icons on.  Very realistic.  Nice work. :aok
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Offline DMBEAR

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Re: ~~ New Mission ~~ Wildcats & Zeros
« Reply #10 on: June 01, 2009, 11:58:23 PM »
Nice Job, Stalwart. TY.  :aok

First offline mission I've tried.  Gonna have to try more of those.