The Arabian Knights escorted the JV's in thier Ju-88's. We reached the center island and were jumped by the Allies. All the bombers were lost. Some of us provided CAP at A114 while others went to provide escort for other bombers.
This little scenario provided enlightenment on both Krusty's and MajTalons opinions on the role of BUFFs in the game. Low speeds in poorly defendable bombers and no formations will create situations with a lopsided effect leaning towards the fighters.
When the start of the FSO begins with "Good hunting", it should be added with "Good hunting on the chase". As a bomber pilot in the game, having rules stipulating all bombers must be fully loaded with fuel is acceptable allowing a slower rate of climb. This would keep the bomber groups to 15,000 to 18,000 ft. Enabling the oppposing fighters the ability to "chase" thier prey.
The challenge in the FSO plane matchups between fighters and bombers would be equalized. It's a challenge to shoot down a bomber formation with lots of guns working in sync. On the flipside, it's a more challenge to hit the fighter when the pilot is using slashing attacks.
In a future FSO, maybe the ratio of bomber pilot players to fighter pilot players should be 70/30. Bomber groups would be used for attacking 8 to 10 targets. Fighter groups would be used strictly for defense of targets. No escort fighters allowed. First two frames be single bombers and third frame be formation enabled. This would have to be PTO setup giving the Axis a viable chance with the Ki-67's.
There's no real way to make these events balanced. Just my 2cents.