Author Topic: Rise of Flight  (Read 94557 times)

Offline fyvsix

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Re: Rise of Flight
« Reply #225 on: July 19, 2009, 10:18:19 PM »
If we can get Hitch to make a ww1 game we won't have to worry about the DRM for RoF.  :aok wink wink nod nod
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Offline Angus

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Re: Rise of Flight
« Reply #226 on: July 20, 2009, 02:44:22 AM »
Ahh, X-Wing. That one brings back memories. Is there anything similar around these days?
(I played it in 1994)
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Die Hard

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Re: Rise of Flight
« Reply #227 on: July 20, 2009, 04:01:39 AM »
Speaking of reviving old franchises, Mech Warrior is back!

I'll make a new thread on it.
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Offline Enker

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Re: Rise of Flight
« Reply #228 on: July 20, 2009, 01:56:28 PM »
Ahh, X-Wing. That one brings back memories. Is there anything similar around these days?
(I played it in 1994)
I guess the closest thing would be the Freespace 2 mod, Fate of The Galaxy. If it follows Valve time though, it should appear next year.
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Offline Saxman

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Re: Rise of Flight
« Reply #229 on: July 20, 2009, 03:13:06 PM »
If it follows Valve time though, it should appear next year.

And we'll still have 5 years to wait for Half-Life 2: Episode III.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Russian

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Re: Rise of Flight
« Reply #230 on: July 28, 2009, 05:26:21 PM »
Huge patch / add-on is out - 525mb

I'm not sure what's exactly in it. ..

Offline Saxman

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Re: Rise of Flight
« Reply #231 on: July 28, 2009, 05:34:32 PM »
Huge patch / add-on is out - 525mb

I'm not sure what's exactly in it. ..

The other half of the game?
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Ack-Ack

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Re: Rise of Flight
« Reply #232 on: July 28, 2009, 06:08:06 PM »
Huge patch / add-on is out - 525mb

I'm not sure what's exactly in it. ..

Rise of Flight Patch news



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Offline Russian

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Re: Rise of Flight
« Reply #233 on: July 30, 2009, 04:34:22 PM »

Pfalz D.IIIa and S.E.5a out now





Offline Eagler

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Re: Rise of Flight
« Reply #234 on: July 31, 2009, 01:52:50 PM »
The Wing Command series was my all time favorite.  That would be sweet if it was revived.

that and Strike Commander were the reasons for my 386/486 upgrades in the early/mid 90's.
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Offline expat

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Re: Rise of Flight
« Reply #235 on: August 01, 2009, 11:40:59 AM »
just got my copy today , loaded  it , it downloaded the patch automatically , registration was no hassle at all and apart from setting the control's no problems at all.
As for the game itself   wow!
goggles on ,chocks away, last one backs a homo  hooraaaaaaaaay!

Offline jdbecks

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Re: Rise of Flight
« Reply #236 on: August 01, 2009, 01:12:17 PM »
despite my ealier posts   :noid I could not resist either and brought a copy  :noid

look forward to playing it, I just wish someone would make a single player campaign like red baron 2  :aok
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Offline CptTrips

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Re: Rise of Flight
« Reply #237 on: August 01, 2009, 03:45:32 PM »


Expat, JDBecks be warned.  There are plenty of deficincies and rough edges to this game.  I have at least 1 CTD every time I play.  I think it will take a few patches to tighten things up.

However, the fundemental core is quite impresive.  I think its destined for greatness.

(Now if I could just hit the broad side of a barn!  :rolleyes:)

Clear Skies,
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Offline jdbecks

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Re: Rise of Flight
« Reply #238 on: August 04, 2009, 11:26:45 AM »
well my copy arrived yesterday and played around with it a little bit today, im no expert but heres my first feeling about the game

-The graphics are very good, and the ground/clouds/water etc look fantastic ( I play on the highest settings)
- Flight model feels pretty good, some people compare it to IL2, which to me it feels completly different ( I just hope the planes feel different )
- its fairly easy to navigate around the menu system ( been updated...i never see the initial version)
- so far Im not very impressed with the AI, they seem to fly in level flight way to much, and seem easy to shoot down
- still some bugs, like being able to see the enemy plane silthoutes through my wings and cockpit etc
- its pretty fun..my guns always seem to jam on the perfect firing soloution, or the wind blowing you around can make aiming quite intresting

to register the game was failry quick and painless with no problems, at first I hated the idea about the DRM and always having a stable connection to play the single player version..its not effected me yet..but as soon as the dev server is down or my IP I will be pissed. The drm is still my biggest gripe about the game.

Im still waiting for a flight sim game to have a campaign as good as red baron 2  :aok,

Im glad I brought ROF, as its a good game to play when the HTC servers are quiet or when theres not many of squadmates online.
JG11

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www.JG11.org

Offline Qrsu

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Re: Rise of Flight
« Reply #239 on: August 04, 2009, 11:46:07 AM »
How is the campaign anyway? Is it well scripted and structured? Or randomly generated like IL-2?
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