Author Topic: quick question: can the File System be a performance's variable?  (Read 233 times)

Offline chewie86

  • Nickel Member
  • ***
  • Posts: 445
Mr Skuzzy, I've read hints and tips etc.. It is recommended by many as well to defrag the hard disk to have better performances in game too. Can the kind of the file system cause bad / good on the performances?  In particular, are there any differences in FAT32 and NTFS ?

thanks.

chewie
Lube & Shame "peneduro"
My AH2 videos
SDL SEASON 1 Champions:
Loose Deuce
, ~Black Leather & Pink Slippers~

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: quick question: can the File System be a performance's variable?
« Reply #1 on: June 26, 2009, 01:50:54 PM »
All file systems have pluses and minuses.  FAT32 bogs down faster as you migrate to larger and larger hard drives, than NTFS does.

Having too many files (over 256) in a folder can cause performance issues.  Windows does not have infinite resources designed into the filesystems.  Any of them can be abused.

Generally speaking, NTFS is the better file system, especially for large hard drives (>64GB).
Roy "Skuzzy" Neese
support@hitechcreations.com