Author Topic: Landing buffs after dropping a CV  (Read 1806 times)

Offline wsveum

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Re: Landing buffs after dropping a CV
« Reply #15 on: July 06, 2009, 09:15:17 AM »
It does take skill to drop bombs on a moving target! I think they should reward in lights the sinking of a CV. But I also think HTC should make it that heavy bombers can not dive bomb and that they can not drop bombs under 5,000 feet either. But I do not think it will change because this is an arcade game along with a flight Sim. So HTC is trying to keep both worlds happy! But it would be nice to see your name in lights for sinking a carrier. Even during the war sinking a carrier was a big deal. But it is just one mans feelings on the subject.
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Offline BaldEagl

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Re: Landing buffs after dropping a CV
« Reply #16 on: July 06, 2009, 09:44:29 AM »
Long overdue IMO that Bombers get recognition for being bombers, not killing other planes.

Be it killing task force, dropping hangers, killing town. Landing message needs to be changed please!

Let's examine this a little closer.  If you kill part of a town or strat what's the message going to be?  What if you kill parts of several?

Then there's the whole issue of attack planes.  Shouldn't they get similar credit for the damage they cause.  What if they get damage and kills?  The text buffer is only so big... which takes priority?

I'm all for the idea of giving bombers credit but I think it's a pretty complex issue and not one that's easily addressed.  I know this thread is about crediting CV kills but why just CV kills and why just by bombers?

I think you need to think this one through a little further.
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Offline Tilt

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Re: Landing buffs after dropping a CV
« Reply #17 on: July 06, 2009, 09:53:45 AM »
It may be neat if we could get kudos for landing successfully after destroying certain objects.

CV's  and Map rooms are unique to every "field" so could be identified thru COAD fairly easily.

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Offline Tilt

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Re: Landing buffs after dropping a CV
« Reply #18 on: July 06, 2009, 10:15:59 AM »
Let's examine this a little closer.  ........................

I think you need to think this one through a little further.

Good points also consider how the text buffer is going to fill up.................

I think there should be a Perks earned thresshold before anyone gets an attaboy. This would also put some pressure on the choice of uber ac (guilty as charged m'lud)

Then split perks earned agin objects against perks earned against kills.

then lets look at the perk threshold

for objects its say 4 perks and 1 object (call them targets)

for kills say its 3 perks and 2 kills

two additional categories  to the object list are Carriers and map rooms.

This then provides the following options the player has to have qualified for them each separately to achieve the attaboy.

1.   Goober landed 2 kills in a {ac} of {squad}
2.   Goober landed 15 targets in a {ac} of {squad}
3.   Goober landed 1 capture in a {ac} of {squad}
4.   Goober landed 1 CV target in a {ac} of {squad}


edit infact looking at the above I wonder if the CV deserves a mention...............
« Last Edit: July 06, 2009, 10:20:22 AM by Tilt »
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Offline medic341

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Re: Landing buffs after dropping a CV
« Reply #19 on: July 06, 2009, 11:11:38 AM »
I just had to look, 50 high level buffs

Sunday, December 7, 1941 - Islands of Hawaii, near Oahu - The Japanese attack force under the command of Admiral Nagumo, consisting of six carriers with 423 planes, is about to attack. At 6 a.m., the first attack wave of 183 Japanese planes takes off from the carriers located 230 miles north of Oahu and heads for the U.S. Pacific Fleet at Pearl Harbor.

Pearl Harbor - At 7:02 a.m., two Army operators at Oahu's northern shore radar station detect the Japanese air attack approaching and contact a junior officer who disregards their reports, thinking they are American B-17 planes which are expected in from the U.S. west coast.

Near Oahu - At 7:15 a.m., a second attack wave of 167 planes takes off from the Japanese carriers and heads for Pearl Harbor.

Pearl Harbor is not on a state on high alert. Senior commanders have concluded, based on available intelligence, there is no reason to believe an attack is imminent. Aircraft are therefore left parked wingtip to wingtip on airfields, anti-aircraft guns are unmanned with many ammunition boxes kept locked in accordance with peacetime regulations. There are also no torpedo nets protecting the fleet anchorage. And since it is Sunday morning, many officers and crewmen are leisurely ashore.

At 7:53 a.m., the first Japanese assault wave, with 51 'Val' dive bombers, 40 'Kate' torpedo bombers, 50 high level bombers and 43 'Zero' fighters, commences the attack with flight commander, Mitsuo Fuchida, sounding the battle cry: "Tora! Tora! Tora!" (Tiger! Tiger! Tiger!).

The Americans are taken completely by surprise. The first attack wave targets airfields and battleships. The second wave targets other ships and shipyard facilities. The air raid lasts until 9:45 a.m. Eight battleships are damaged, with five sunk. Three light cruisers, three destroyers and three smaller vessels are lost along with 188 aircraft. The Japanese lose 27 planes and five midget submarines which attempted to penetrate the inner harbor and launch torpedoes.

Escaping damage from the attack are the prime targets, the three U.S. Pacific Fleet aircraft carriers, Lexington, Enterprise and Saratoga, which were not in the port. Also escaping damage are the base fuel tanks.

The casualty list includes 2,335 servicemen and 68 civilians killed, with 1,178 wounded. Included are 1,104 men aboard the Battleship USS Arizona killed after a 1,760-pound air bomb penetrated into the forward magazine causing catastrophic explosions.

In Washington, various delays prevent the Japanese diplomats from presenting their war message to Secretary of State, Cordell Hull, until 2:30 p.m. (Washington time) just as the first reports of the air raid at Pearl Harbor are being read by Hull.

News of the "sneak attack" is broadcast to the American public via radio bulletins, with many popular Sunday afternoon entertainment programs being interrupted. The news sends a shockwave across the nation and results in a tremendous influx of young volunteers into the U.S. armed forces. The attack also unites the nation behind the President and effectively ends isolationist sentiment in the country.


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Offline medic341

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Re: Landing buffs after dropping a CV
« Reply #20 on: July 06, 2009, 11:26:09 AM »
Many good points here gents,

Yes a kill is a kill as long is it isn't a ho and ramming your AC into your opponents AC, if you land after a hoeing you still get the credit. Stuka Lancing a V base isn't easy or taking a CV with a SB. Ranging a CV at 10 K out takes practice and skill as well.

Basically, what I wish for is recognition for all players who have and use an honorable skill.

And yes this is a game unlike all those men and women coming home in caskets. God be on watch for them.

Many gamers develop one or two skills and are deadly at them. I prefer to continue to work on any weaknesses in this awesome game until I can say I'm proficient at any given task. Lots of work ahead of me still,lol.

Medic341
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Offline Vudak

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Re: Landing buffs after dropping a CV
« Reply #21 on: July 06, 2009, 12:15:45 PM »
So, you want the entire arena to know you killed the CV?

Be careful what you wish for...  ;)
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Offline zmeg

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Re: Landing buffs after dropping a CV
« Reply #22 on: July 06, 2009, 12:18:07 PM »


    Only if you sink 2 or more CVs in one sorti, at least that takes a tiny bit of skill.

Offline medic341

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Re: Landing buffs after dropping a CV
« Reply #23 on: July 06, 2009, 12:21:08 PM »
So, you want the entire arena to know you killed the CV?

Be careful what you wish for...  ;)

Good point Vudak,

It would be an excellent challenge having a bunch of pissed off cons looking for me,lol.

 :salute
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Offline ImADot

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Re: Landing buffs after dropping a CV
« Reply #24 on: July 06, 2009, 01:11:36 PM »
SYSTEM: Goober landed 1 CV, 1 Cruiser, 2 Destroyer in ShoreBattery of KeepOffMyDoorstep
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Offline 715

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Re: Landing buffs after dropping a CV
« Reply #25 on: July 06, 2009, 02:06:21 PM »

3.   Goober landed 1 capture in a {ac} of {squad}


I've done lots of captures in C47s and M3s.  It takes almost no skill at all (except hiding).  And the capture is almost entirely the work of the various people who took down the town, ack, and defenders.  I don't think the M3 or C47 drivers deserve their name in lights.

Offline 1DOGFITE

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Re: Landing buffs after dropping a CV
« Reply #26 on: July 06, 2009, 02:29:59 PM »
<S> Gentlemen,

This is my wish and reply.....I want the kills on the guys aboard the ship that are in the guns.  I ask you, Why do you get to land kills in a field gun when you just got taken out by a bomber, a gun battery on a Cruiser, or a round by any other means?  I mean really, if a 5" gunner takes out a unmanned drone from your flight of Bombers, he gets a kill for it.  Why cant the bomber get the kills for the manned guns on a ship when he sinks the ship or ships?  I think any kills landed should be done by "Ending the Sortie", rather than getting Killed in Action while in a Field Gun.  Just my opinion, I thought I would express it.

<S> Gentlemen,

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Offline Clone155

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Re: Landing buffs after dropping a CV
« Reply #27 on: July 06, 2009, 02:33:30 PM »
1.   Goober landed 2 kills in a {ac} of {squad}
2.   Goober landed 15 targets in a {ac} of {squad}
3.   Goober landed 1 capture in a {ac} of {squad}
4.   Goober landed 1 CV target in a {ac} of {squad}


This guy is a maniac! I like the way you think though, get rid of the capture one and that would be a perfect way to display what you did!

Also I think that instead of saying "Goober has sunk C47" it should just say "C47 has sunk".

<S> Gentlemen,

This is my wish and reply.....I want the kills on the guys aboard the ship that are in the guns.  I ask you, Why do you get to land kills in a field gun when you just got taken out by a bomber, a gun battery on a Cruiser, or a round by any other means?  I mean really, if a 5" gunner takes out a unmanned drone from your flight of Bombers, he gets a kill for it.  Why cant the bomber get the kills for the manned guns on a ship when he sinks the ship or ships?  I think any kills landed should be done by "Ending the Sortie", rather than getting Killed in Action while in a Field Gun.  Just my opinion, I thought I would express it.

<S> Gentlemen,

1DOGFITE/CO
The *V* DEVILS REJECTS

Agreed

Offline G0ALY

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Re: Landing buffs after dropping a CV
« Reply #28 on: July 06, 2009, 04:26:22 PM »
Correct me if I’m mistaken… But If  I’m in a buff, and I sink a ship that has gunners with multiple kills… The gunners get credit for their kills even though they didn’t ‘land successfully’.

Am I right?

So why not give credit to the buff pilot who got them? Give them credit for sinking the ship… Or kill credits for the number of gunned positions on the ship they sunk. (Assuming the buff ‘lands successfully’ after sinking the ship.


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Offline Spikes

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Re: Landing buffs after dropping a CV
« Reply #29 on: July 06, 2009, 04:28:48 PM »
Yeah I think the gunning needs to be tweaked...should count as a death if you get killed in one.
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