Author Topic: 233/200 Orange Arena Cap  (Read 2151 times)

Offline hammer

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Re: 233/200 Orange Arena Cap
« Reply #15 on: July 09, 2009, 02:50:10 PM »
...but why would they have to for just a few of us who can't get in.

Because that's what squaddies do? If you're squaddies aren't willing to do that for "just a few... who can't get in", I guess all I can say is I feel sorry for that squad.

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Offline Scratchman

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Re: 233/200 Orange Arena Cap
« Reply #16 on: July 09, 2009, 02:50:18 PM »
If you had taken just one minute to search the forums you'd see a few dozen explaining how the cap system works.  Then  you'd realize that if you had only waited a couple of minutes the arena cap would have increased in orange and you could have entered.  

But NOOOOO!!!  You insist on creating yet another thread about this and try to beat the proverbial dead horse yet again with a limp wrist.  

Next time, hit the 'Quit' button.


ack-ack

Unfortuantely I have seen times hitting the Quit button for over half and hour shows no improvement. So maybe go troll another board...lol. Just kidding.  :salute
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Offline texastc316

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Re: 233/200 Orange Arena Cap
« Reply #17 on: July 09, 2009, 05:31:46 PM »
I saw it at 226/200 in orange, saw my squad was in orange, messaged from lobby and they said there was a pretty good fight in orange, so instead of goin to blue I waited and refreshed to see how long it would take... 6 minutes later I was in orange. No big deal. Been explained over and over again and again. Its no bid deal either way. Either go to blue and have the same fights, or wait just a few minutes for the cap to adjust and your in. Easy.
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Offline AWwrgwy

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Re: 233/200 Orange Arena Cap
« Reply #18 on: July 09, 2009, 06:18:24 PM »
I saw it at 226/200 in orange, saw my squad was in orange, messaged from lobby and they said there was a pretty good fight in orange, so instead of goin to blue I waited and refreshed to see how long it would take... 6 minutes later I was in orange. No big deal. Been explained over and over again and again. Its no bid deal either way. Either go to blue and have the same fights, or wait just a few minutes for the cap to adjust and your in. Easy.

Actually, instead of just refreshing, a good trick is to go to the other arena to try to bump up the cap then bum rush the original arena.


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Offline texastc316

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Re: 233/200 Orange Arena Cap
« Reply #19 on: July 09, 2009, 07:05:39 PM »
I do that too but withe hires pack it takes a couple of minutes getting into each arena
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Offline oneway

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Re: 233/200 Orange Arena Cap
« Reply #20 on: July 10, 2009, 09:42:44 PM »
Wow. Can't believe people are so picky about servers. Both Late War servers are the same. If you want to fly a late-war ride, get over your generalizations and hop into the other arena.

Are you a member of a squad?

My squad flies in Orange...my squad flies together...

Blue is not an option...

phbbbt


Offline oneway

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Re: 233/200 Orange Arena Cap
« Reply #21 on: July 10, 2009, 09:44:54 PM »
If you had taken just one minute to search the forums you'd see a few dozen explaining how the cap system works.  Then  you'd realize that if you had only waited a couple of minutes the arena cap would have increased in orange and you could have entered.  

But NOOOOO!!!  You insist on creating yet another thread about this and try to beat the proverbial dead horse yet again with a limp wrist.  

Next time, hit the 'Quit' button.


ack-ack

I am fully aware of how the system works...and how to 'game' it by constantly logging out of online play and hammering on the server until it ups the cap...

Then...you just made it easier for me to make my point didn't you?

Oneway

Offline ACE

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Re: 233/200 Orange Arena Cap
« Reply #22 on: July 10, 2009, 11:02:06 PM »
lol is it just me or does ack ack act like a jerk sometimes :p
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Offline WMLute

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Re: 233/200 Orange Arena Cap
« Reply #23 on: July 11, 2009, 03:15:01 AM »
I am fully aware of how the system works...and how to 'game' it by constantly logging out of online play and hammering on the server until it ups the cap...

Then...you just made it easier for me to make my point didn't you?

Oneway

so your point was that you did not want to wait a few min. untill the cap changes?
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Offline The Fugitive

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Re: 233/200 Orange Arena Cap
« Reply #24 on: July 11, 2009, 08:40:17 AM »
Are you a member of a squad?

My squad flies in Orange...my squad flies together...

Blue is not an option...

phbbbt



As to the BOLD section..... Why?

This is where the problem comes up. The same maps run thru Blue, the same people run thru Blue...eventually  :P Why must your squad fly in Orange? If your squad was a bit more flexible, the cap "problem" wouldn't be an issue. You and your squad mates are CAUSING your own problems, not HTC with the caps.

Offline kvuo75

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Re: 233/200 Orange Arena Cap
« Reply #25 on: July 11, 2009, 11:23:34 AM »
Are you a member of a squad?

My squad flies in Orange...my squad flies together...

Blue is not an option...

phbbbt



that attitude is exactly why you cant get into orange to start with.. too many people think the same way = orange is always more full than blue = orange gets capped..

kvuo75

Kill the manned ack.

Offline oneway

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Re: 233/200 Orange Arena Cap
« Reply #26 on: July 12, 2009, 01:24:16 PM »
As to the BOLD section..... Why?

This is where the problem comes up. The same maps run thru Blue, the same people run thru Blue...eventually  :P Why must your squad fly in Orange? If your squad was a bit more flexible, the cap "problem" wouldn't be an issue. You and your squad mates are CAUSING your own problems, not HTC with the caps.

Our squad, the CHawks have always flown in Orange...if we were to fly in Blue we would be running across the same issue with blue...


Offline Motherland

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Re: 233/200 Orange Arena Cap
« Reply #27 on: July 12, 2009, 01:25:24 PM »
Our squad, the CHawks have always flown in Orange...if we were to fly in Blue we would be running across the same issue with blue...


Blue is never capped.

Offline The Fugitive

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Re: 233/200 Orange Arena Cap
« Reply #28 on: July 12, 2009, 06:01:05 PM »
Our squad, the CHawks have always flown in Orange...if we were to fly in Blue we would be running across the same issue with blue...



That still didn't answer my question, WHY has your squad always flown orange? Blue doesn't run into the cap issue like Orange, and it would take a lot more than just your squad switching over to push it to the cap.

What is it about orange that your squad MUST as it always have fly there?