True. This is why the quality of gameplay has deteriorated in recent years.
Sorry man but I have to disagree...the "quality of gameplay" is primarily dictated by the game itself...not the people...the players simply learn to use the various elements of the game to their own advantages...in an FPS it's character flexibility, simulated weapons and environment...in a flight sim it's simulated aircraft, simulated weapons and understanding the basics of simulated flight...
I'm willing to bet the percentage of real life combat experienced pilots playing this game is very slim...even then those who are combat experienced pilots are most likely jet age pilots...big difference in tactics and strategies from WWI to WWII to jet era...technology forced those changes.
Why is it that "old cyber aces" here as well as the "other flight sim" automatically assume you're the ultimate experts in aerial combat just because you've been playing a flight simulator for 10 or more years? Because you've read every book ever written on WWII aerial combat? Because you spent more money on your cyber flying hardware than you have on clothes in the past 10 years? All it proves is you know how to read and calibrate a joy stick. squeaking, moaning, whining, chiding, talking trash, etc...at people who don't immediately conform to your idea of how to fight in their cartoon planes only makes you look like a little kid.
I enjoy a good dogfight as much as anyone...but if I find myself in circumstances that dictate the expeditious dispatching of an opponent to improve my chances of survival...I'll take whatever shot is available...
For all you "expert uber cyber aces"...if you're that good...you should know how to outmaneuver someone who may end up ho'ing just so you don't have something to squeak about in the first place...
Sorry for hijacking your post Trigger.