Well bit the nails and got it.
Did the Road to Independence first before trying out the campaign.
The very first thing that almost made me regret buying this game was evident by the 20th turn: AI building massive, unbelievably massive armies when they had zero resources to do so. That issue has been around since Shogun: Total War... the enemy is down to just 1 province and you owned the rest of the map and yet, somehow, they manage to pay,upkeep and build ten times the armed forces you can. *sigh*.
Combat is much improved from the other TW series.. though I was dissapointed in seeing the native american forces fighting in formations like the europeans (c'mon now...). Naval combat is real good and definitely better than Pirates of the Burning Seas.
One thing that upsets me is that you cant have ships provide cannon support when your troops fight by the ocean.. you can see the frigate in the water and the longboats your troops got out of (which I thought was neat as hell!) but... breaks me heart to see the ship and it not shoot in my support

.
Artillery is awesome to use. Most of my armies are composed of 12 guns , 8 line infantry and some rangers... in one battle I almost literally vaporized an infantry line in 3 rounds from max range

Tech tree is very interesting but what's up with being able to research just one technology at a time? should be 3 techs at a time , one per discipline imo.
Still cant figure out how to use Rakes (or why) since AI generals die to the first round of my artillery anyway

so far i give this a 7/10 . loses 3 points for that stupid infinite army crap the AI is still pulling off ><