Author Topic: Head to head  (Read 825 times)

Offline jetster

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Head to head
« on: July 20, 2009, 12:29:16 PM »
I wish HTC would reopen the H2H arenas for paying members with room being able to accommodate 24 people 12 on each side so we can choose our own maps and setting............. :aok  :salute

Offline Shuffler

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Re: Head to head
« Reply #1 on: July 20, 2009, 12:44:40 PM »
Wishlist material.
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Offline ImADot

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Re: Head to head
« Reply #2 on: July 20, 2009, 12:46:16 PM »
Hehehe

The first two words of your post are "I Wish"...maybe this is best in the Wishlist Forum.   :D

It's been asked and answered a thousand times...
It's something that HTC has been talking about implementing again at some point, so just hang tight.
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Offline moot

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Re: Head to head
« Reply #3 on: July 20, 2009, 12:47:50 PM »
http://bbs.hitechcreations.com/smf/index.php/topic,250755.msg3086244.html#msg3086244
Quote
We had our convention this past weekend which gave us the chance to speak with players in person and talk about the future of AH.  We’ve been thinking about how we were going to move forward and came to some conclusions that we decided to announce at the convention.

The main news is that we have decided to put Combat Tour on an indefinite hold.  The reason for this is that we have decided that it is better to steer our development in a way that allows us to implement our CT developments first as part of the regular game. 

The way we’ve been going has been like trying to fight a two front war with only one army.  It’s stretched us too thin and has hurt our overall level of productivity.  It also has handcuffed us in a lot of our development decisions by forcing us to indefinitely postpone a lot of other things.

Our biggest obstacle with CT is in breathing life into it to make it fun and immersive.     While a basic structure is there, there’s a ton of detail work to be done to reach that end goal.  Without it, it just has too much of a cardboard cutout feel that’s not going to engage players and hold their attention for long. 

What this all means for now is that we are going to focus on core game development.  We’re going to pull the CT AI mission system and redevelop it for use by CM’s in scenarios and special events.  We’re working on new terrain upgrades in both the technology and the art used.  We want to implement a character animation system.  We want to bring back the old 8 player H2H but expand it both in the number of players and with additional gameplay capabilities.  There’s a lot of systems in the game engine that are dated and in need of overhaul.

In hindsight, this is how we should have approached it from the start.  This will keep us heading in the right direction while getting improvements out to our current players and speeding up our development.  It’s really a chance to reboot our process to get back to our old development cycle that saw things moving at a faster pace.
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Offline jetster

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Re: Head to head
« Reply #4 on: July 20, 2009, 12:50:04 PM »
Sorry for not putting this in the propper forum........................ .........

Offline jetster

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Re: Head to head
« Reply #5 on: July 20, 2009, 12:53:03 PM »
Thank you Moot         :salute

Offline gyrene81

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Re: Head to head
« Reply #6 on: July 20, 2009, 12:56:04 PM »
Great find Moot...thanks for posting that.
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Offline Shuffler

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Re: Head to head
« Reply #7 on: July 20, 2009, 01:04:35 PM »
Sorry for not putting this in the propper forum........................ .........

Ahhhhh it's no problem. Items like this just get moved to their correct forum area. We just try to help folks post in the correct forum so Skuzzy is less stressed. Last time his stress level went up we had sharks with frickin laser beams in the main arenas.  :aok


 :rofl
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Offline moot

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Re: Head to head
« Reply #8 on: July 20, 2009, 01:05:46 PM »
I'm not sure, but I think that HT or Pyro mentionned something else more recently.. That the servers would be hosted at HTC.  And that at some point it was specified explicitely that H2H would be for paying players only.  Could be wrong on that last one.
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Offline Ex-jazz

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Re: Head to head
« Reply #9 on: July 20, 2009, 01:15:51 PM »
Yes, please!

I just hope the new generation h2h allows the custom maps like in old days.

Nice to have:
- A room password protection option
- A host forced icon options
- A ban lists to keep a troublemakers out

 :)






Offline Shuffler

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Re: Head to head
« Reply #10 on: July 20, 2009, 01:34:20 PM »
Free chocolate chip cookies for the winners :) or better yet Rocky Road Ice Cream from the land of the happy cows.
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Offline bravoa8

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Re: Head to head
« Reply #11 on: July 20, 2009, 02:33:16 PM »
I just wanna do night stuff i wish it was night in the MA

Offline Shuffler

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Re: Head to head
« Reply #12 on: July 20, 2009, 02:39:46 PM »
I just wanna do night stuff i wish it was night in the MA

psst close your eyes.
80th FS "Headhunters"

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Offline Ex-jazz

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Re: Head to head
« Reply #13 on: July 20, 2009, 04:54:15 PM »
Free chocolate chip cookies for the winners :) or better yet Rocky Road Ice Cream from the land of the happy cows.

I'm not sure, what do you try say, but I really would like to air-race again on h2h air-race terrain like this:
http://www.youtube.com/watch?v=mK5-7rRS2TA

You can call it as a 'Salmiakkia Suomesta'  :)
« Last Edit: July 20, 2009, 05:42:55 PM by Ex-jazz »

Offline mike254

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Re: Head to head
« Reply #14 on: July 21, 2009, 12:49:13 AM »
I can't hold it in any longer.... I MISS H2H!! Come Back!!  :cry  :cry  :cry
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