Author Topic: Textures/Resolution Degenerate  (Read 980 times)

Offline Anodizer

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Re: Textures/Resolution Degenerate
« Reply #15 on: July 28, 2009, 07:46:53 PM »
What game resolution are you running the game at?  Do not assume it did not change after the first patch.  Look in the "Video Settings".

Mine got changed to 1024x768 which made everything look blurry.


Resolution does nothing to change it..  I'm at 1680X1050...
I just tried 1440X900 and there was no difference..  Tried implementing AF via Ntune and there was no change.. 
Also, my system just froze for 10 seconds and then came back the instant I hit the ground....??
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Offline TwinTail

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Re: Textures/Resolution Degenerate
« Reply #16 on: July 28, 2009, 07:47:03 PM »
Klingan said 1024 x 768

Mine is defaulted to 1024 x 1280

And Andoizer was 1680 x 1050
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Offline klingan

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Re: Textures/Resolution Degenerate
« Reply #17 on: July 28, 2009, 07:48:19 PM »
What game resolution are you running the game at?  Do not assume it did not change after the first patch.  Look in the "Video Settings".

Mine got changed to 1024x768 which made everything look blurry.

I have always played AH in 1024*768 (what my Plasma tv can handle)

And that is what the video settings is set to.


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Offline gyrene81

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Re: Textures/Resolution Degenerate
« Reply #18 on: July 28, 2009, 07:50:01 PM »
Might want to check your monitor and video card refresh rates...you might have to tweak them to get clean video rendering.
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Offline TwinTail

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Re: Textures/Resolution Degenerate
« Reply #19 on: July 28, 2009, 07:58:56 PM »
FR is capped at 75, well within my card/monitors paramiters
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Offline klingan

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Re: Textures/Resolution Degenerate
« Reply #20 on: July 29, 2009, 06:05:19 AM »
Same here.


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Offline TwinTail

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Re: Textures/Resolution Degenerate
« Reply #21 on: July 29, 2009, 11:51:26 AM »
Bump
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Offline gyrene81

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Re: Textures/Resolution Degenerate
« Reply #22 on: July 29, 2009, 11:59:45 AM »
FR is capped at 75, well within my card/monitors paramiters

Twintail...if you video card and monitor refresh rates aren't set properly you will get blurry objects in certain instances...check to see what refresh rate your video card is set to (should be 60Hz with the resolution you are running) and then make sure your monitor is set to the same rate (doesn't always happen unless you're on a laptop)...as a last resort, drop to 1024x768 at 72-75 Hz and see what happens.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Tordon22

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Re: Textures/Resolution Degenerate
« Reply #23 on: July 29, 2009, 02:30:29 PM »
Same problem.
ATI 2600XT card.

Running at 1680x1060.

I've been trying all different combinations of settings and resolutions. Yet to clear the bluriness :(

Offline TwinTail

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Re: Textures/Resolution Degenerate
« Reply #24 on: July 29, 2009, 02:55:10 PM »
OK, my video cards refresh rate 4 the 3rd time! are set correctly. 75 is well within its capability and it is the default.

With so many people having the same issue on so many different systems how could it be on our end?
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Offline Denholm

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Re: Textures/Resolution Degenerate
« Reply #25 on: July 29, 2009, 02:56:58 PM »
Because your components are either not configured correctly, not capable of running the game, or not capable of running the game's selected settings.
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Offline Shamus

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Re: Textures/Resolution Degenerate
« Reply #26 on: July 29, 2009, 02:59:26 PM »
Hey TwinTail, make sure you check that the monitor refresh rate is set correctly.

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Offline Ruler2

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Re: Textures/Resolution Degenerate
« Reply #27 on: July 29, 2009, 03:02:19 PM »



not sure if the picture will be visible or not,but either way I don't understand how a plane can become a bunch of alphabets like this,lol

Offline Denholm

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Re: Textures/Resolution Degenerate
« Reply #28 on: July 29, 2009, 05:32:36 PM »
You need to upload the picture to a web-server such as ImageShack. Once you upload the picture find the Direct Link and paste it inside the
[img][/img]
tags.
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Offline TwinTail

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Re: Textures/Resolution Degenerate
« Reply #29 on: July 29, 2009, 05:56:54 PM »
or use the URL 1 or 2 copy and paste without the IMG/IMG
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