Baumer brought up a good point. Is that lack of depth perception by design?
Is the water able to be altered by a map designer? For example, could you make a map that had some white caps in it and it would be accepted for general MA use? Could you also make trees with a little more brown and red to reflect fall in Europe? Can you make snow and make trees free of leaves except for the pines? Or would all these be defined as 'custom terrain's and not useable by the MA servers?
If map design is now very broad, I'd like to change my mind and say it is a great beginning.