I'll take my CM hat off for one second to make an observation in the context of a squad CO:
On offensive missions, if there are too few escorts to achieve air superiority over the objective, it doesn't really matter how many bombers or strikers are involved. There will be a good chance that either the strikers will be wiped out or take extreme losses, and/or be ineffective against the target.
Here's an excerpt from my incomplete guide in the Wiki:
Air Superiority: Air superiority is the degree of dominance in the air battle that permits the operation of air forces at a given time and place without prohibitive interference by the opposing force. Effective air superiority can permit an amount of enemy air activity as long as it does not impede upon friendly operations. Air superiority can be localized or widespread. While widespread air superiority may be a goal, remember that it is not mandatory for success, as long as you can create and sustain localized air superiority over an objective.
Typically in FSO when on the offensive, you attempt to create and sustain air superiority over an enemy target to permit a successful attack by bombers or other attack aircraft. When on the defensive, you attempt to maintain air superiority over an objective in order to deny the enemy the ability to attack. Air superiority is not numerical superiority. Having more aircraft over an objective does not mean that air superiority has been achieved. Air superiority is a term of action: 6 fighters effectively defending an objective against 20 enemy bombers have achieved air superiority.
It is imperative to note that almost every significant air operation in FSO requires air superiority in order to succeed.
I've stated this before in other posts, but taking a technique from Rommel's Attacks, use a smaller attack force supported by a larger escort force. During WWI, Rommel, as a young Company Commander developed a technique where 1 squad was the assault force, with 2 or more squads used as a base of fire to support that 1 squad. Before this period in the war, the standard German technique was the old "2 up, 1 back" rule, where a commander would attack with 2/3rds of his force, and leave the other third as the supporting unit. With the increased amount of suppressive fire achieved by the larger supporting force, the smaller assault force was able to maneuver against the objective unimpeded. Their lack of casualties during their movement to the objective meant that even though there were less of them numerically, they were still able to seize the objective. Taking that idea further, its much better to assign 20 escorts to a force of 6 attackers than it is to have 6 escorts for 20 attackers.
Lastly, if you're designated as a mission commander, make sure you have everybody before you go into bad-guy territory. Set a rendezvous point at which you will wait for all of your strikers and escorts to form up in one group, rather than use a rolling rendezvous point, hoping that those elements of your mission that are in the rear will be able to catch up to you. Better to engage the enemy together than be engaged piecemeal.