I know -- "milkers", "toolshedders", "astronauts", whatever!
But, since the latest update, when bombing from 18k on up to about 24k, targets do not generate on screen nearly as early as they did before. And that's with detailed terrain turned off (since I don't have an ubersystem) and my ground detail adjusted to the max. Somtimes the targets don't materialize until right before the crosshairs with the scope on full-zoom.
That may be OK for carpet-bombers, but it has put a serious cramp in precision bombers' style, especially if one is trying to line up more than one target on a given run.
Has anyone else experienced this? Or do I need to do more adjusting on my settings? Is HTC planning on improving the long-vis on these things? Is there a way to have those targets more defined, earlier, despite ground detail setting?
Just some questions from another part of the community.