Author Topic: Sinking Ships  (Read 1782 times)

Offline Skulls22

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Re: Sinking Ships
« Reply #30 on: August 24, 2009, 11:13:14 AM »
I Say that if you drop a high enough caliber bomb, the ship just blows up! Plain and simple :aok
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Offline AKP

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Re: Sinking Ships
« Reply #31 on: August 24, 2009, 01:26:19 PM »
Can we toss in some dramatic music when the ship sinks as well...

http://www.trekkieguy.com/soundfx/music01.wav

 :D


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Offline DEECONX

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Re: Sinking Ships
« Reply #32 on: August 24, 2009, 02:57:32 PM »
Yeah I would enjoy watching the center of the boat rise up a bit when hit then collapse in on itself in a huge cloud o smoke!

Offline Nemisis

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Re: Sinking Ships
« Reply #33 on: August 24, 2009, 08:44:35 PM »
+1. What I want is to have there be a huge explotion if you hit where fuel ammo or ord is stored.
All man needs to be happy is a home, his wife, and a place in the world

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Offline akbmzawy

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Re: Sinking Ships
« Reply #34 on: August 26, 2009, 06:48:02 PM »
A really big explosion with shock waves to take out the escorts. FANTASTIC!

Offline FiLtH

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Re: Sinking Ships
« Reply #35 on: August 27, 2009, 03:38:34 PM »
Im all for new animations! Secondary explosions,sinking flat watching the water wash over the decks,breaking in 2, rolling over. Would be awesome.

~AoM~

Offline Scotty55OEFVet

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Re: Sinking Ships
« Reply #36 on: August 27, 2009, 11:25:49 PM »
+1 to new ship death throe animations.  Who would'nt want to see this one after a good drop?
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Awesome, I saw explosions similar to that detonating ammo cahes in Afghanistan...priceless!!!
"War can only be abolished through war...in order to get rid of the gun it is necessary to take up the gun."



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Offline 100Coogn

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Re: Sinking Ships
« Reply #37 on: August 27, 2009, 11:45:25 PM »
If your a knight you get to watch them go down alot!  :lol  If there are 2 cv's fighting it out I always know the one burning is the knight cv!

ROFLMAO

I'd rather see a small animation of our planes hitting the water/land, rather than just towering.  Imagine the windshield blowing through the cockpit upon impact, then towering.  I'd like to see HiTech working on something like that.  That would be something everyone would see, rather than the few who may be there to observe a sinking ship.


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Offline Raptor

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Re: Sinking Ships
« Reply #38 on: August 28, 2009, 06:33:59 AM »
I'm not asking for anything fancy, just something other than going nose first. List then capsize in the same amount of time as currently in AH would be fine with me

Offline brastinson

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Re: Sinking Ships
« Reply #39 on: September 07, 2009, 06:51:21 PM »
Perhaps a more Titanic-style sinking effect to go along with Titanic-Tuesday? :D

Yeah and they could play that stupid celine dion song and have leonardo decaprio floating on a piece of wreckage, and have an ice burg for the ship to dodge or not

Offline Nemisis

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Re: Sinking Ships
« Reply #40 on: September 07, 2009, 07:21:24 PM »
Yeah and they could play that stupid celine dion song and have leonardo decaprio floating on a piece of wreckage, and have an ice burg for the ship to dodge or not


Regardless of your opinion, I think that would be a great effect for a ship that is 1 lb of explosives away from sinking getting hit by 3 4000lb bombs from lancs.
All man needs to be happy is a home, his wife, and a place in the world

Col. 49Nem, Armor commander of the 49th

Offline REVRAND

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Re: Sinking Ships
« Reply #41 on: September 08, 2009, 04:40:19 PM »
Mushroom cloud with Giant octopus bringing into the depths of the sea................. :x

Offline texastc316

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Re: Sinking Ships
« Reply #42 on: September 08, 2009, 05:46:21 PM »

Circling sharks eating the corpses
TexsTC-CO/Court Jester-Mighty 316th FS "CREEPING DEATH"  in MA/FSO

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Offline sandwich

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Re: Sinking Ships
« Reply #43 on: September 08, 2009, 06:14:04 PM »
Wow.. This is a good topic.

Believe it or not. The research seems to have been done as to why the fleet ships sink the
way they do. Actually, when you put some thought towards the process it makes plenty
good sense.

The following pictures show ships sinking from obvious aerial or subsurface attack.

When you introduce Hi-Explosives like torpex to a ship, especially with a torpedo. The
keel may or may not break. If it does break, there is really no more water tight integrity
to be had. The weight of the ship itself causes the keel and bulkheads to twist and collapse
when it begins to fill with water. The twising causes the compartments to loose there air
tight seal. The ship is effectively dead in the water. Nobody is going to stay in the boiler
room if the ship is sinking fast anyway.

Our fleet ships need to sink quickly... due to the way their coded.

Aerial bombs take a long time to sink a ship, unless a magazine explodes. Giving the same or
worse result as the torpedo.

So it depends on the ships condition at the time of attack and where and how it was hit.

All hatches and water tight doors dogged down. "Explosion >>> BOMB!"...

You get even flooding of most compartments. The ship gradually sinks as compartments fill up.
May take a long time before it sinks. Definetly enough time for damage control parties to save
the ship.

Everything the opposite. Hatches and water tight doors open.

A rush of sea water begins to violently fill each compartment with little or no resistance to flooding.
It's like the ship is being eaten by the sea. Hence screws in the air or ScrewUps...  :D and down she goes.

"Make sure your crews go to "General Quarter" when you see the bombers overhead"  :lol

So, anyway enjoy the pics and make your choice... Good topic... :aok


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Is the second to last one a submarine?

Offline CAV

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Re: Sinking Ships
« Reply #44 on: September 08, 2009, 07:46:50 PM »

One from that "other game"....

"THE BATTLE Of BRITIAN" Scenario - RAF 41 Squadron