Author Topic: Game Issues  (Read 824 times)

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Game Issues
« on: August 18, 2009, 01:58:22 PM »
Well I thought I had gotten my computer sorted and was running the latest AH version fairly well but last night in orange I was faced with the same old problems. I was experiencing a good amount of lag and stuttering with or without the new details on. There was a slight improvement when I turned the details off but not enough to be playable. Getting into fights I would stutter with every move and almost freeze every time I turned the guns on. When I first enter an arena my variance is very jagged and the game lags very bad for 60-90 seconds.

Things I’ve tried so far:

*download and run registry cleaner. Have been running it every day since to make sure things are as they should be.
*run AH2 in window 98/ME compatibility mode
*removed the omega drivers and installed the latest nvida driver for the 8600
*changed settings  from 1024 to 512. Was able to run the last version at 1024 with no problems. No noticable improvement.
*complete reinstall of AH2 (this fixed the WSOD when accessing the video settings on the main page)
*turned off the details completely and still experienced frame rate drop and stuttering.

I’m open to any ideas or suggestions. Thank you in advance…

------------------
System Information
------------------
Time of this report: 8/8/2009, 08:52:39
       Machine name: ALPHA4DACD0EA75
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
       System Model: EX276AA-ABA a1540n
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+,  MMX,  3DNow (2 CPUs), ~2.2GHz
             Memory: 3582MB RAM
          Page File: 527MB used, 6890MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GTS
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GTS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_048019F1&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1920 x 1200 (32 bit) (60Hz)
          Monitor: SyncMaster 2433BW(Analog)
  Monitor Max Res: 1920,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9038 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/14/2009 13:54:00, 5842816 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/14/2009 13:54:00, 7741664 bytes
Device Identifier: {D7B71E3E-4740-11CF-0F59-8B2400C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0400
        SubSys ID: 0x048019F1
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline Denholm

  • Plutonium Member
  • *******
  • Posts: 9667
      • No. 603 Squadron
Re: Game Issues
« Reply #1 on: August 18, 2009, 02:02:58 PM »
Run the game in XP mode. Based on something I just read the game now needs to run in regular compatibility mode not 98/ME compatibility mode.

On a side-note, did you uninstall the previous drivers (including using software such as DriverSweeper) before installing the new drivers?
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron... Visit us on the web, if you dare.

Drug addicts are always disappointed after eating Pot Pies.

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Game Issues
« Reply #2 on: August 18, 2009, 02:03:56 PM »
How many background processes are running on that computer?  Your page file usage is huge.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #3 on: August 18, 2009, 02:20:30 PM »
Run the game in XP mode. Based on something I just read the game now needs to run in regular compatibility mode not 98/ME compatibility mode.

On a side-note, did you uninstall the previous drivers (including using software such as DriverSweeper) before installing the new drivers?

I was running it in XP mode but was having the spinning knee board problem. Skuzzy suggested I run it in 98/ME and it cleared that issue up. Will look into DriverSweeper. I know I manually removed the drivers the last time to make sure they were gone though...

How many background processes are running on that computer?  Your page file usage is huge.

About a year ago I went to BlackVipers website and followed his instructions for making a gaming profile. I think I’m running 29-32 processes in that profile.
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Game Issues
« Reply #4 on: August 18, 2009, 02:22:44 PM »
Something is really wrong here.  You have 1/2 a GByte of page file used.  Something huge is running on your computer.

It should be around 140MB.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Denholm

  • Plutonium Member
  • *******
  • Posts: 9667
      • No. 603 Squadron
Re: Game Issues
« Reply #5 on: August 18, 2009, 02:23:08 PM »
Were you running it in XP mode during the recent patches? The reason I'm asking is because of the following update information:

Quote
Version 2.14 Patch 6 Changes
======================

Implemented a fix for AMD dual-core users that no longer requires the AMD dual core optimizer to be installed or the game to be run in Windows 98/ME compatibility mode.  If you are running the game in compatibility mode, we strongly suggest disabling that.
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron... Visit us on the web, if you dare.

Drug addicts are always disappointed after eating Pot Pies.

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #6 on: August 18, 2009, 02:35:03 PM »
Something is really wrong here.  You have 1/2 a GByte of page file used.  Something huge is running on your computer.

It should be around 140MB.

hmmmmm... let me get home and make sure I'm not running some x-large program then run another dxdiag just to be sure. If it is the same could this be a symptom of a trojan or virus? I have avg, spybot, avg rootkit and malewarebytes anti malware installed. I have run it all and it has come up clean. Is there something else I could do to find what it is?
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Game Issues
« Reply #7 on: August 18, 2009, 02:39:07 PM »
hmmmmm... let me get home and make sure I'm not running some x-large program then run another dxdiag just to be sure. If it is the same could this be a symptom of a trojan or virus? I have avg, spybot, avg rootkit and malewarebytes anti malware installed. I have run it all and it has come up clean. Is there something else I could do to find what it is?
Do you disable the active memory resident portions of any of those apps before you jump in the game? I know Spybot and Malwarebytes have some background processes that are huge even when the programs are closed. (that's why I have a 400+ meg paging file)

I'm using the IOBit game booster and disabling my antivirus program before jumping into the game...haven't had anything other than a few minor annoyances here and there.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #8 on: August 18, 2009, 02:44:42 PM »
I turn off spybot before starting up AH and I usually leave avgrootkit/anti-malware off all the time until I run a scan. I'm not real sure about how to turn em off anymore than they already are. I've never heard of IOBit gamebooster

I am running trackIR 5 and ventrilo with AH. Pre update version had no problems running these, have there been any issues with the new version? Maybe one of these programs isnt playing nice with AH...
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline Denholm

  • Plutonium Member
  • *******
  • Posts: 9667
      • No. 603 Squadron
Re: Game Issues
« Reply #9 on: August 18, 2009, 02:50:07 PM »
AVG Anti-Rootkit Free doesn't run in the background. When you close it any processes associated with it are closed. Spybot will run TeaTimer.exe. You can easily end that from the Task Manager. The only other one I'm concerned about is AVG itself. That's probably what is loading up your paging file.
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron... Visit us on the web, if you dare.

Drug addicts are always disappointed after eating Pot Pies.

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #10 on: August 18, 2009, 02:59:40 PM »
I read about the tea timer in previous posts and made sure to disable it when I first downloaded it. I was under the impression that avg was a small program... would it be any help to take a screenshot of my processes and post it here?
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Game Issues
« Reply #11 on: August 18, 2009, 03:04:26 PM »
Yeah Jappa that would help...here's something else you can install to see what's running:

Process Explorer

It gives a full read out of whats running even the stuff that is masked as svchost.exe (which could be multiple processes).
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #12 on: August 18, 2009, 03:50:15 PM »


Just downloaded that for my vista laptop. It's a pretty cool little program. I need to fiddle with it a bit to figure out exactly what I am looking at but it should help a lot. I will post a SS of my process when I get home. Hopefully I can resolve this without using the sledge (like i really want to right now).... Thanks again for all the help.
ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline Jappa52

  • Nickel Member
  • ***
  • Posts: 667
Re: Game Issues
« Reply #13 on: August 18, 2009, 05:26:02 PM »
I'm looking into that DriverSweeper software right now...

This is what it lookls like when I first enter the game:

seems I was off by a few. I actually have 39 processes running on the "gaming" profile:


Another DXDIAG for good measure.
------------------
System Information
------------------
Time of this report: 8/18/2009, 17:02:55
       Machine name: ALPHA4DACD0EA75
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
       System Model: EX276AA-ABA a1540n
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+,  MMX,  3DNow (2 CPUs), ~2.2GHz
             Memory: 3582MB RAM
          Page File: 332MB used, 7085MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GTS
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GTS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_048019F1&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1920 x 1200 (32 bit) (60Hz)
          Monitor: SyncMasterH9NS106353
  Monitor Max Res:
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9038 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/14/2009 13:54:00, 5842816 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/14/2009 13:54:00, 7741664 bytes
Device Identifier: {D7B71E3E-4740-11CF-0F59-8B2400C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0400
        SubSys ID: 0x048019F1
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

ATTAQUEZET CONQUEREZ
8TH FIGHTER GROUP

Jappa52- 36th FIGHTER SQ Flying Fiends

Offline Eagleclaw

  • Copper Member
  • **
  • Posts: 298
Re: Game Issues
« Reply #14 on: August 18, 2009, 05:50:51 PM »
AVG is nowhere near a small program, I used to have it and it would take up about 30 CPU... idle. It is also a bit invasive, try Kaspersky. Make sure your firewall is allowing the game as well. Umm, I am currently using a form of Kaspersky and it works great, takes up very little RAM and CPU and is not invasive at all: also has large virus bank.

Rootkits.... (ughhh) Not fun at all if they are made right.
The day no hoes would fly......