Gadfly, torpedoes were there for attacking destroyers and such. A PT-boat couldn't take a single hit from a 5" gun, it would be blown to toothpicks. So you don't attack a capital ship with guns, you do it with torpedoes. Unless you WANT to die. As for the speed, a fully loaded boat could hit 48 knots [53mph]. Since age, wear and tear, and sub-standard parts aren't modeled they'll hit 48 knots. If higher octane fuel is used, they'll go faster. If not, they'll go slower. This purly depends on what Pyro uses for reference.
[Repost from "check the news forum...."]
Minor problem with that carrier control. Unless you know your ranking at that very moment, no one could control the carrier. Displaying each pilot's ranking next to his name, or on the upper part of the clipboard, would work. It'd be even easier if it was displayed in the Roster. Add a setting which only displays your country's current roster, and next to each name you'd see their ranking. It would instantly let someone know they've got the highest ranking and can control the carrier.
This could be more easily done if the carrier was tasked to a fixed route, which someone could change using the mission planner. For planned missions, anyone could set a route for the carrier to follow. If there's no mission in which a carrier is needed, it defaults back to the fixed route.
Just some random ramblings.
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Flakbait
Delta 6's Flight School"My art is the wings of an aircraft through the skies, my music the deep hum of a prop as it slices the air, my thrill the thunder of guns tearing asunder an enemy plane."
Flakbait
19 September 2000