First off, thanks for responding. I enjoy yakkin' with ya, and it's been a pleasure watching your game grow over the years.
Rebel: You are mixing 2 issues.
1. Airframe limitations. These are already modeled as accurately as information we have on the planes.
I understand that, and really they indeed may have been capable of the dives we sometimes see.
However, I think that this issue dovetails with the ability of the pilot to change direction and/or perform radical maneuvers in such a large aircraft. I've never flown a B-17 so I can't say with any certainty if it was capable of performing barrel rolls, loops, power dives and hammerheads. It seems that it really shouldn't be able to, but then again, we don't have to worry about becoming pancakes for buzzards if we screw it up
2. Accuracy. I would find it very hard to believe that a lanc can be more accurate dive bombing then level bombing. I would agree that low level vs high level is more accurate.
Actually, it really and truly is. If you come in over a base, set your salvo, pitch up to near stall speed, and cut the engines, you can shove the stick forward until you're going damn near straight down. From that point you let it stabilize for a second or two, and then using roll and yaw, you can aim bombs MUCH easier, and attack multiple targets with much more accuracy then if you were level.
So assume for 1 sec that we limit to angle of dive to drop bombs, If I was a player, I would find a method to calibrate the sight for high speed come diving down as before, jump in the bomb sight and then still hit the same target at the same speed.
I think we're crossing wires here. The issue is not at what speed the bomber is dropping it's eggs, it's the method of delivery that's being called into question. Limiting the angle of bomb release in heavy bombers would simply remove the capability of the method I described above.
Now think about the desire to remove F6 view bombing, ok how long does it take to press F1 and then B? I.E. again no net effect. So what will the players be asking for next. Ok now we need to be in cockpit for a given period of time before droping bombs. But this then starts to mess with defending yourself.
I assume you're talking about limiting bombing to F6 and just crossed your keys here. Agreed- there is no net effect as there is a hundred different ways to go around that function. Macros, buttons on any programmable stick could easily sidestep it with ease. No, limiting dropping bombs to the f6 position is NOT a fix.
Now if your speaking of suicide dive bombing runs, yes they may be more accurate method of bombing, Im not sure I have never really tried that, but with that issue you have the same issue with any plane not just the lanc or big bombers.
Right you are, but you have to remember- the firepower being delivered is vastly different between the different aircraft. A suicidal divebombing B24 will cause many times more damage then a suicidal bombing F6F Hellcat, and with the same accuracy.
And rebel , Im not jumping on you, these are the type of discussions that are fun for all and I also enjoy.
HiTech
I've been yakkin at ya since WB's 2.0, dude. It's all good.