Author Topic: Patch 7 Crossfire, texture loading, alt-TAB  (Read 2920 times)

Offline Noir

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Patch 7 Crossfire, texture loading, alt-TAB
« on: August 26, 2009, 06:01:16 AM »
First, thanks HTC for fixing the crossfire frame rates, I am very close from running the game with full details on a modest Athlon64 4000+.

STILL I have a problem related to textures, which take a very long time to load in game, if they ever load.

EXAMPLE I load the game, everything is white at first, it takes a few minutes for everything to load until I get to the point where everything is loaded (until I see a new texture).



INTRODUCING a disturbing element....alt-tab



The game gets stuck at Cnt=80 an it seems like it will never load the textures.

Ho btw, that 262 get pushed by the cv without taking any damage..nice to have collisions tho  :aok

« Last Edit: August 26, 2009, 06:03:07 AM by Noir »
now posting as SirNuke

Offline Noir

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #1 on: August 26, 2009, 06:14:58 AM »
------------------
System Information
------------------
Time of this report: 8/26/2009, 13:12:53
       Machine name: XPOWA
   Operating System: Windows Vista™ Business (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
           Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: BIOS Date: 03/14/06 12:46:04 Ver: 08.00.10
          Processor: AMD Athlon(tm) 64 Processor 4000+, ~2.4GHz
             Memory: 2046MB RAM
          Page File: 670MB used, 3658MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: ATI Radeon HD 2600 XT
     Manufacturer: ATI Technologies Inc.
        Chip type: ATI Radeon Graphics Processor (0x9588)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_9588&SUBSYS_E420174B&REV_00
   Display Memory: 1012 MB
 Dedicated Memory: 245 MB
    Shared Memory: 767 MB
     Current Mode: 1600 x 1200 (32 bit) (85Hz)
          Monitor: Generic PnP Monitor
      Driver Name: atidxx32.dll,atidxx64,atiumdag.dll,atiumdva.cap,atiumd64,atiumd6a,atitmm64
   Driver Version: 7.15.0010.0154 (English)
      DDI Version: 10
Driver Attributes: Final Retail
 Driver Date/Size: 10/29/2008 04:09:23, 2243584 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-D6C8-11CF-9676-2AC4A1C2CA35}
        Vendor ID: 0x1002
        Device ID: 0x9588
        SubSys ID: 0xE420174B
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_A ModeMPEG2_C
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Creative SB Audigy 2 ZS (WDM))
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Sortie SPDIF (Creative SB Audigy 2 ZS (WDM))
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Digital Output Device (SPDIF) (High Definition Audio Device)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: HdAudio.sys
         Driver Version: 6.00.6002.18005 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 4/10/2009 21:43:04, 236544 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
            Description: Microphone (Creative SB Audigy 2 ZS (WDM))
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: CD Numérique (Creative SB Audigy 2 ZS (WDM))
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: "Ce que vous entendez" (Creative SB Audigy 2 ZS (WDM))
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: Entrée S/PDIF (Creative SB Audigy 2 ZS (WDM))
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: Analog Mix (Line/CD/Aux/TAD/PC) (Creative SB Audigy 2 ZS (WDM))
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1370 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/4/2009 14:44:38, 528408 bytes
              Cap Flags: 0x0
           Format Flags: 0x0
now posting as SirNuke

Offline Pyro

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #2 on: August 26, 2009, 09:46:48 AM »
Does it stay there permanently or does it eventually load?


Offline Noir

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #3 on: August 26, 2009, 10:44:33 AM »
I waited 10 minutes last time and most object were still white...I will try again tonight and make a more precise report.
now posting as SirNuke

Offline LLv34_Snefens

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #4 on: August 26, 2009, 03:12:20 PM »
It doesn't get that extreme white for me, but I notice that Noir's "Used mem" is stuck at 7.3M. Mine is stuck at 7.4M. I talked to WMaker ingame and he said his was at 9.4M.
If I don't move I will eventually get rid of all the whites, but if I encounter a plane it is certain to be all white at first.

------------------
System Information
------------------
Time of this report: 8/26/2009, 22:09:41
       Machine name: SOK
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
           Language: English (Regional Setting: Danish)
System Manufacturer: VIAK8T
       System Model: AWRDACPI
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 Processor 3800+, ~2.2GHz
             Memory: 2048MB RAM
          Page File: 550MB used, 2371MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: Radeon X1950 Pro
     Manufacturer: ATI Technologies Inc.
        Chip type: ATI Radeon Graphics Processor AGP (0x7280)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_7280&SUBSYS_E190174B&REV_9A
   Display Memory: 512.0 MB
     Current Mode: 1600 x 1200 (32 bit) (70Hz)
          Monitor: Samsung SyncMaster sm950p(T)
  Monitor Max Res: 1600,1200
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6869 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 9/24/2008 04:17:07, 311296 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 9/24/2008 05:09:07, 3331072 bytes
Device Identifier: {D7B71EE2-31C0-11CF-2E6E-9AC13BC2CB35}
        Vendor ID: 0x1002
        Device ID: 0x7280
        SubSys ID: 0xE190174B
      Revision ID: 0x009A
      Revision ID: 0x009A
      Video Accel:
 Deinterlace Caps: n/a
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Realtek AC97 Audio
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_1415147B&REV_60
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ALCXWDM.SYS
         Driver Version: 5.10.0000.5740 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 10/27/2004 14:57:38, 2284864 bytes
            Other Files:
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
 Static/Strm HW 3D Bufs: 33, 32
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Realtek AC97 Audio
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ALCXWDM.SYS
         Driver Version: 5.10.0000.5740 (English)
      Driver Attributes: Final Retail
          Date and Size: 10/27/2004 14:57:38, 2284864 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

-----------
DirectMusic
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        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: CH Pro Pedals USB Rudder Pedals
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x068E, 0x0501
        FF Driver: n/a

      Device Name: Saitek X52 Flight Controller
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x075C
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK
Snefens, Lentolaivue 34.
Location: Aarhus, Denmark

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Offline Noir

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #5 on: August 26, 2009, 05:51:40 PM »
Patch 8

Reverted a change in the texture loading process that caused some systems to have really long texture load times.

indeed its reverted

In the advanced graphics menu, detailed water can now be selected independently of detailed terrain.  This allows players using low detail terrain to change their water settings.

just to be picky, is it possible to have the basic water texture with shadows and reflection, and detailed land only ? I just can't see where is the water surface with the new effects, but I'd still like to have fancy mountains :)

Prioritized loading of the blackout tunnel vision texture.

ok...

Video Memory used should now display correctly.

still showing 7.4M
« Last Edit: August 26, 2009, 06:50:52 PM by Noir »
now posting as SirNuke

Offline hitech

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #6 on: August 27, 2009, 08:09:15 AM »
Quote
just to be picky, is it possible to have the basic water texture with shadows and reflection, and detailed land only ? I just can't see where is the water surface with the new effects, but I'd still like to have fancy mountains Smiley

No it is not possible.

HiTech

Offline Noir

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #7 on: August 27, 2009, 02:28:20 PM »
thanks for the answer :)
now posting as SirNuke

Offline Noir

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Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #8 on: October 08, 2009, 07:04:17 AM »
I'm reviving this thread just to say that changing my CPU/MB/RAM/PSU but keeping my videocards totally fixed this issue, textures are loading instantly now. I changed OS too.

------------------
System Information
------------------
Time of this report: 10/8/2009, 13:57:43
       Machine name: XPOWA
   Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
           Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: BIOS Date: 07/17/09 19:50:55 Ver: 08.00.15
          Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
             Memory: 4096MB RAM
Available OS Memory: 4088MB RAM
          Page File: 1355MB used, 6818MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: ATI Radeon HD 2600 XT
       Manufacturer: ATI Technologies Inc.
          Chip type: ATI Radeon Graphics Processor (0x9588)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_9588&SUBSYS_2E42174B&REV_00
     Display Memory: 2030 MB
   Dedicated Memory: 243 MB
      Shared Memory: 1787 MB
       Current Mode: 1600 x 1200 (32 bit) (75Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: X7149A
         Monitor Id: SUN058A
        Native Mode: 1600 x 1200(p) (75.000Hz)
        Output Type: HD15
        Driver Name: atidxx32,atidxx64.dll,atiumdag,atiumdva,atiumd64.dll,atiumd6a.cap,atitmm64.dll
Driver File Version: 7.15.0010.0170 (English)
     Driver Version: 8.573.0.0
        DDI Version: 10
       Driver Model: WDDM 1.0
  Driver Attributes: Final Retail
   Driver Date/Size: 1/14/2009 06:50:37, 2345472 bytes
        WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
  Device Identifier: {D7B71EE2-D6C8-11CF-8776-480EA1C2CA35}
          Vendor ID: 0x1002
          Device ID: 0x9588
          SubSys ID: 0x2E42174B
        Revision ID: 0x0000
 Driver Strong Name: oem15.inf:ATI.Mfg.NTamd64.6.0:ati2mtag_RV630:8.573.0.0:pci\ven_1002&dev_9588
     Rank Of Driver: 00F62001
        Video Accel: ModeMPEG2_A ModeMPEG2_C
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------


now posting as SirNuke

Offline Noir

  • Platinum Member
  • ******
  • Posts: 5961
Re: Patch 7 Crossfire, texture loading, alt-TAB
« Reply #9 on: October 08, 2009, 07:04:54 AM »
Sound Devices
-------------
            Description: Speakers (VIA High Definition Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
            Other Files:
        Driver Provider: VIA Technologies, Inc.
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: SPDIF Interface (TX0) (VIA High Definition Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
            Other Files:
        Driver Provider: VIA Technologies, Inc.
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: SPDIF Interface (TX1) (VIA High Definition Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_1043836C&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
            Other Files:
        Driver Provider: VIA Technologies, Inc.
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
            Description: Microphone (VIA High Definition Audio)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: Stereo Mix (VIA High Definition Audio)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: CD Audio (VIA High Definition Audio)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: viahduaa.sys
         Driver Version: 6.00.0001.7200 (English)
      Driver Attributes: Final Retail
          Date and Size: 6/2/2009 10:55:20, 1207808 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: CH Fighterstick USB
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x068E, 0xC0F3
        FF Driver: n/a

      Device Name: Saitek Pro Flight Rudder Pedals
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x06A3, 0x0763
        FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub

----------------
Gameport Devices
----------------

now posting as SirNuke