Author Topic: So you want photorealistic?  (Read 1776 times)

Offline RufusLeaking

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Re: So you want photorealistic?
« Reply #30 on: September 06, 2009, 12:52:58 PM »
I'd be thrilled if we got rid of the arcade terrains and used something more realistic in the MA's.

There's something about a gigantic mountain erupting out of the ground at an 85 degree angle and soaring to 20,000 feet... it just doesnt do it for me.
Careful what you wish for.  The extreme mountains, in most cases are to create bottle necks by design. 

If the terrain was realistic, there would be 12 hour missions.  A lot of what is done, I believe, is to pack more fun into the game.  HTC does an excellent job in this regard.
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Offline Motherland

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Re: So you want photorealistic?
« Reply #31 on: September 06, 2009, 01:02:28 PM »
Careful what you wish for.  The extreme mountains, in most cases are to create bottle necks by design. 

If the terrain was realistic, there would be 12 hour missions.  A lot of what is done, I believe, is to pack more fun into the game.  HTC does an excellent job in this regard.
What?
What he's talking about is a purely graphical issue. The resolution of the elevation map is such that you can only have 4 different elevations per square mile, which is why you get flat terrain that suddenly turns into an 90 degree spire with no transition. It just looks dumb.

Offline Strip

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Re: So you want photorealistic?
« Reply #32 on: September 06, 2009, 01:04:20 PM »
That can be controlled by the terrain maker, and is something you will never see on anything I create.

Offline BMathis

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Re: So you want photorealistic?
« Reply #33 on: September 06, 2009, 01:47:38 PM »
Are the Hangers on the Fields really there? As in can I fly inverted through them?  :rock
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Offline Strip

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Re: So you want photorealistic?
« Reply #34 on: September 06, 2009, 01:51:47 PM »
They could be, just a matter of investing time.....