Author Topic: Sand turns to water  (Read 887 times)

Offline Nemisis

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Sand turns to water
« on: September 14, 2009, 09:18:58 PM »
I wish that part of the sand wouln't register as water. My squadie FYB and I were going to land a B26 near the enemy's dar ring, FYB landed it on the beach, but hey, what do you know, the sand acted like water. We sunk into the sand, and our gear and propellers were wrecked. I recorded it too. If someone will tell me how to post videos here, you can all see.

Earlier in the month, I was defending a base with a GV against a carrier attack, and when I pulled too far forward ON THE SAND, I sank and got stuck which eventually killed me.
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Offline batch

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Re: Sand turns to water
« Reply #1 on: September 14, 2009, 09:42:41 PM »
turn on detailed water......... fixed
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Offline Nemisis

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Re: Sand turns to water
« Reply #2 on: September 14, 2009, 09:49:41 PM »
It was on. Since it only happened twice, is it possible that its lag?
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Offline Denholm

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Re: Sand turns to water
« Reply #3 on: September 14, 2009, 10:03:16 PM »
No.

It probably has something to do with the transitional tiles. I won't say much more about it since I don't know how the game registers ground and water.
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Offline FYB

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Re: Sand turns to water
« Reply #4 on: September 14, 2009, 10:18:08 PM »
Completely agree to this. Me and Nemisis were going on one of our ub3r spy missions and we "landed" in the sand which for some reason was water... I had detailed terrain (water) on. No clue why but my wheels went into the sand and then my props went "SKABUPITY".
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Offline Saxman

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Re: Sand turns to water
« Reply #5 on: September 14, 2009, 10:37:25 PM »
Keep in mind the new terrain has shallows, now, rather than an abrupt transition from water to land.
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Offline FYB

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Re: Sand turns to water
« Reply #6 on: September 14, 2009, 10:53:43 PM »
Keep in mind the new terrain has shallows, now, rather than an abrupt transition from water to land.
Color should be added then. I can't tell now whether it's water, land or quick sand. Why? No different shades, just blue and brown. I like the realism of the shallowness, but at least add some shade to it. It looks just like normal sand/dirt/something.
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Offline Denholm

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Re: Sand turns to water
« Reply #7 on: September 14, 2009, 11:02:12 PM »
Why don't you lead the way? After all, the tiles (including beach transitions) are, "open-source."
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Offline FYB

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Re: Sand turns to water
« Reply #8 on: September 14, 2009, 11:21:12 PM »
Why don't you lead the way? After all, the tiles (including beach transitions) are, "open-source."
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Offline Raptor

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Re: Sand turns to water
« Reply #9 on: September 15, 2009, 12:08:24 AM »
Question,
Would it be wise to land a plane on a Beach in real life?
Chances are it is going to get stuck in the sand, so not if you intended to take off again (or if you had the appropriate tires for such a landing)

Offline Noir

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Re: Sand turns to water
« Reply #10 on: September 15, 2009, 12:38:03 AM »
did you reduce your tire pressure ? it works best for sandy terrains  :D

On topic it happened to my squaddie SD67 with a goon also
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Offline Masherbrum

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Re: Sand turns to water
« Reply #11 on: September 15, 2009, 12:53:22 AM »
Question,
Would it be wise to land a plane on a Beach in real life?
Chances are it is going to get stuck in the sand, so not if you intended to take off again (or if you had the appropriate tires for such a landing)

Hell no.
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Offline RTHolmes

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Re: Sand turns to water
« Reply #12 on: September 15, 2009, 02:58:34 AM »
... landed it on the beach, but hey, what do you know, the sand acted like water. We sunk into the sand, and our gear and propellers were wrecked.

sounds pretty realistic to me.
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Offline ghostdancer

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Re: Sand turns to water
« Reply #13 on: September 15, 2009, 01:49:15 PM »
It requires for maps to be rebuilt in the TE with new tiles.

Basically right now if you don't have a wntt1010 texture file what will happen is that the normal land beach tile (ntt1010) will be applied along the coastline if there is water depth along the coastline. Resulting in the beach texture being shown under the water affect of detailed water. You can spot it once you get used to it and have time to observe but it can be a pain.

So FYB what denholm is saying is open up the TE, start a terrain and create a terrain tile for almost pure mix (in your graphic) and save it as wntt1010. Although even if you do this basically the original creator of the terrain or HTC needs to go in and rebuild the terrain with the new terrain tile that has been created and being used.

I know they were planning on converting terrains and I am not sure where they have gotten to with the MA terrains. For the SEA terrains only Luzon and Coral Sea have been updated and have good beach to water transitional tiles put in place.
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Offline Clone155

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Re: Sand turns to water
« Reply #14 on: September 15, 2009, 01:58:25 PM »
turn on detailed water......... fixed

 Frame rate drops to 10. Broke again